diff options
author | Tim Angus <tim@ngus.net> | 2002-09-09 23:32:27 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2002-09-09 23:32:27 +0000 |
commit | c0e95997d9e9fcaa220704c8c67b50d6761d1b66 (patch) | |
tree | 307242d290de1715df0f4f28dd7e08ccb7006f5c /depend | |
parent | 9af7c524043a8f296ea5f45ec7f73c16e29921b5 (diff) |
* General tidy up and beautification of code
* Removal of most of the legacy Q3A stuff
* Cursor no longer displayed on load screen
* (Biggest commit EVAR?)
Diffstat (limited to 'depend')
-rw-r--r-- | depend | 174 |
1 files changed, 60 insertions, 114 deletions
@@ -9,67 +9,56 @@ releasei386-glibc/game/bg_slidemove.o: ./src/game/bg_slidemove.c src/game/q_shar src/game/surfaceflags.h src/game/bg_public.h src/game/bg_local.h releasei386-glibc/game/g_active.o: ./src/game/g_active.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h -releasei386-glibc/game/g_arenas.o: ./src/game/g_arenas.c src/game/g_local.h \ - src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_buildable.o: ./src/game/g_buildable.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_mem.o: ./src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_misc.o: ./src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_spawn.o: ./src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_svcmds.o: ./src/game/g_svcmds.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_syscalls.o: ./src/game/g_syscalls.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_target.o: ./src/game/g_target.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_team.o: ./src/game/g_team.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_trigger.o: ./src/game/g_trigger.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/g_utils.o: ./src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h releasei386-glibc/game/g_weapon.o: ./src/game/g_weapon.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h releasei386-glibc/game/q_math.o: ./src/game/q_math.c src/game/q_shared.h \ src/game/surfaceflags.h releasei386-glibc/game/q_shared.o: ./src/game/q_shared.c src/game/q_shared.h \ @@ -84,67 +73,56 @@ debugi386-glibc/game/bg_slidemove.o: ./src/game/bg_slidemove.c src/game/q_shared src/game/surfaceflags.h src/game/bg_public.h src/game/bg_local.h debugi386-glibc/game/g_active.o: ./src/game/g_active.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h -debugi386-glibc/game/g_arenas.o: ./src/game/g_arenas.c src/game/g_local.h \ - src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_buildable.o: ./src/game/g_buildable.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_client.o: ./src/game/g_client.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_cmds.o: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_combat.o: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_main.o: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_mem.o: ./src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_misc.o: ./src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_missile.o: ./src/game/g_missile.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_mover.o: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_physics.o: ./src/game/g_physics.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_session.o: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_spawn.o: ./src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_svcmds.o: ./src/game/g_svcmds.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_syscalls.o: ./src/game/g_syscalls.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_target.o: ./src/game/g_target.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_team.o: ./src/game/g_team.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_trigger.o: ./src/game/g_trigger.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/g_utils.o: ./src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h debugi386-glibc/game/g_weapon.o: ./src/game/g_weapon.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h debugi386-glibc/game/q_math.o: ./src/game/q_math.c src/game/q_shared.h \ src/game/surfaceflags.h debugi386-glibc/game/q_shared.o: ./src/game/q_shared.c src/game/q_shared.h \ @@ -159,67 +137,56 @@ qvm/game/bg_slidemove.asm: ./src/game/bg_slidemove.c src/game/q_shared.h \ src/game/surfaceflags.h src/game/bg_public.h src/game/bg_local.h qvm/game/g_active.asm: ./src/game/g_active.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h -qvm/game/g_arenas.asm: ./src/game/g_arenas.c src/game/g_local.h \ - src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_buildable.asm: ./src/game/g_buildable.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_client.asm: ./src/game/g_client.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_cmds.asm: ./src/game/g_cmds.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_combat.asm: ./src/game/g_combat.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_main.asm: ./src/game/g_main.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_mem.asm: ./src/game/g_mem.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_misc.asm: ./src/game/g_misc.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_missile.asm: ./src/game/g_missile.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_mover.asm: ./src/game/g_mover.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_physics.asm: ./src/game/g_physics.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_session.asm: ./src/game/g_session.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_spawn.asm: ./src/game/g_spawn.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_svcmds.asm: ./src/game/g_svcmds.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_syscalls.asm: ./src/game/g_syscalls.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_target.asm: ./src/game/g_target.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_team.asm: ./src/game/g_team.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_trigger.asm: ./src/game/g_trigger.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/g_utils.asm: ./src/game/g_utils.c src/game/g_local.h src/game/q_shared.h \ - src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h \ - src/game/g_team.h + src/game/surfaceflags.h src/game/bg_public.h src/game/g_public.h qvm/game/g_weapon.asm: ./src/game/g_weapon.c src/game/g_local.h \ src/game/q_shared.h src/game/surfaceflags.h src/game/bg_public.h \ - src/game/g_public.h src/game/g_team.h + src/game/g_public.h qvm/game/q_math.asm: ./src/game/q_math.c src/game/q_shared.h \ src/game/surfaceflags.h qvm/game/q_shared.asm: ./src/game/q_shared.c src/game/q_shared.h \ @@ -350,13 +317,6 @@ releasei386-glibc/cgame/cg_scanner.o: ./src/cgame/cg_scanner.c src/cgame/cg_loca src/cgame/../ui/../game/q_shared.h \ src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ src/cgame/../ui/../../ui/menudef.h -releasei386-glibc/cgame/cg_scoreboard.o: ./src/cgame/cg_scoreboard.c src/cgame/cg_local.h \ - src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ - src/cgame/tr_types.h src/cgame/../game/bg_public.h \ - src/cgame/cg_public.h src/cgame/../ui/ui_shared.h \ - src/cgame/../ui/../game/q_shared.h \ - src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ - src/cgame/../ui/../../ui/menudef.h releasei386-glibc/cgame/cg_servercmds.o: ./src/cgame/cg_servercmds.c src/cgame/cg_local.h \ src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ src/cgame/tr_types.h src/cgame/../game/bg_public.h \ @@ -532,13 +492,6 @@ debugi386-glibc/cgame/cg_scanner.o: ./src/cgame/cg_scanner.c src/cgame/cg_local. src/cgame/../ui/../game/q_shared.h \ src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ src/cgame/../ui/../../ui/menudef.h -debugi386-glibc/cgame/cg_scoreboard.o: ./src/cgame/cg_scoreboard.c src/cgame/cg_local.h \ - src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ - src/cgame/tr_types.h src/cgame/../game/bg_public.h \ - src/cgame/cg_public.h src/cgame/../ui/ui_shared.h \ - src/cgame/../ui/../game/q_shared.h \ - src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ - src/cgame/../ui/../../ui/menudef.h debugi386-glibc/cgame/cg_servercmds.o: ./src/cgame/cg_servercmds.c src/cgame/cg_local.h \ src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ src/cgame/tr_types.h src/cgame/../game/bg_public.h \ @@ -714,13 +667,6 @@ qvm/cgame/cg_scanner.asm: ./src/cgame/cg_scanner.c src/cgame/cg_local.h \ src/cgame/../ui/../game/q_shared.h \ src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ src/cgame/../ui/../../ui/menudef.h -qvm/cgame/cg_scoreboard.asm: ./src/cgame/cg_scoreboard.c src/cgame/cg_local.h \ - src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ - src/cgame/tr_types.h src/cgame/../game/bg_public.h \ - src/cgame/cg_public.h src/cgame/../ui/ui_shared.h \ - src/cgame/../ui/../game/q_shared.h \ - src/cgame/../ui/../cgame/tr_types.h src/cgame/../ui/keycodes.h \ - src/cgame/../ui/../../ui/menudef.h qvm/cgame/cg_servercmds.asm: ./src/cgame/cg_servercmds.c src/cgame/cg_local.h \ src/cgame/../game/q_shared.h src/cgame/../game/surfaceflags.h \ src/cgame/tr_types.h src/cgame/../game/bg_public.h \ |