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authorTim Angus <tim@ngus.net>2005-12-10 03:08:56 +0000
committerTim Angus <tim@ngus.net>2005-12-10 03:08:56 +0000
commit3b447421efc76ba76fbdae62f893fc6916af5433 (patch)
tree035963614a2e6333b6d38667b5142c2c0e7863c7 /ioq3-r437/src/botlib/l_utils.h
parent08446c16acbbb9a9d12fccb21e27cfa29d076e77 (diff)
* Well I fucked that up then...
Diffstat (limited to 'ioq3-r437/src/botlib/l_utils.h')
-rw-r--r--ioq3-r437/src/botlib/l_utils.h37
1 files changed, 0 insertions, 37 deletions
diff --git a/ioq3-r437/src/botlib/l_utils.h b/ioq3-r437/src/botlib/l_utils.h
deleted file mode 100644
index 6944d06f..00000000
--- a/ioq3-r437/src/botlib/l_utils.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: l_util.h
- *
- * desc: utils
- *
- * $Archive: /source/code/botlib/l_util.h $
- *
- *****************************************************************************/
-
-#define Vector2Angles(v,a) vectoangles(v,a)
-#ifndef MAX_PATH
-#define MAX_PATH MAX_QPATH
-#endif
-#define Maximum(x,y) (x > y ? x : y)
-#define Minimum(x,y) (x < y ? x : y)