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authorTim Angus <tim@ngus.net>2005-12-10 03:08:56 +0000
committerTim Angus <tim@ngus.net>2005-12-10 03:08:56 +0000
commit3b447421efc76ba76fbdae62f893fc6916af5433 (patch)
tree035963614a2e6333b6d38667b5142c2c0e7863c7 /ioq3-r437/src/qcommon/cm_public.h
parent08446c16acbbb9a9d12fccb21e27cfa29d076e77 (diff)
* Well I fucked that up then...
Diffstat (limited to 'ioq3-r437/src/qcommon/cm_public.h')
-rw-r--r--ioq3-r437/src/qcommon/cm_public.h76
1 files changed, 0 insertions, 76 deletions
diff --git a/ioq3-r437/src/qcommon/cm_public.h b/ioq3-r437/src/qcommon/cm_public.h
deleted file mode 100644
index f59fb291..00000000
--- a/ioq3-r437/src/qcommon/cm_public.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#include "qfiles.h"
-
-
-void CM_LoadMap( const char *name, qboolean clientload, int *checksum);
-void CM_ClearMap( void );
-clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
-clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
-
-void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
-
-int CM_NumClusters (void);
-int CM_NumInlineModels( void );
-char *CM_EntityString (void);
-
-// returns an ORed contents mask
-int CM_PointContents( const vec3_t p, clipHandle_t model );
-int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
-
-void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask, int capsule );
-void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
- vec3_t mins, vec3_t maxs,
- clipHandle_t model, int brushmask,
- const vec3_t origin, const vec3_t angles, int capsule );
-
-byte *CM_ClusterPVS (int cluster);
-
-int CM_PointLeafnum( const vec3_t p );
-
-// only returns non-solid leafs
-// overflow if return listsize and if *lastLeaf != list[listsize-1]
-int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
- int listsize, int *lastLeaf );
-
-int CM_LeafCluster (int leafnum);
-int CM_LeafArea (int leafnum);
-
-void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
-qboolean CM_AreasConnected( int area1, int area2 );
-
-int CM_WriteAreaBits( byte *buffer, int area );
-
-// cm_tag.c
-int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame,
- float frac, const char *tagName );
-
-
-// cm_marks.c
-int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
- int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
-
-// cm_patch.c
-void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );