diff options
author | Tim Angus <tim@ngus.net> | 2005-12-10 02:56:06 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-10 02:56:06 +0000 |
commit | 08446c16acbbb9a9d12fccb21e27cfa29d076e77 (patch) | |
tree | 1dc6a6fd6c9baa4a56e01abb84601368b5de80a1 /ioq3-r437/src/qcommon/cm_test.c | |
parent | 7ba4af6168b726759d45b8d9d95dbebe26aa3186 (diff) |
* Branch upstream ioq3-r437 into trunk
Diffstat (limited to 'ioq3-r437/src/qcommon/cm_test.c')
-rw-r--r-- | ioq3-r437/src/qcommon/cm_test.c | 478 |
1 files changed, 478 insertions, 0 deletions
diff --git a/ioq3-r437/src/qcommon/cm_test.c b/ioq3-r437/src/qcommon/cm_test.c new file mode 100644 index 00000000..8aeda357 --- /dev/null +++ b/ioq3-r437/src/qcommon/cm_test.c @@ -0,0 +1,478 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#include "cm_local.h" + + +/* +================== +CM_PointLeafnum_r + +================== +*/ +int CM_PointLeafnum_r( const vec3_t p, int num ) { + float d; + cNode_t *node; + cplane_t *plane; + + while (num >= 0) + { + node = cm.nodes + num; + plane = node->plane; + + if (plane->type < 3) + d = p[plane->type] - plane->dist; + else + d = DotProduct (plane->normal, p) - plane->dist; + if (d < 0) + num = node->children[1]; + else + num = node->children[0]; + } + + c_pointcontents++; // optimize counter + + return -1 - num; +} + +int CM_PointLeafnum( const vec3_t p ) { + if ( !cm.numNodes ) { // map not loaded + return 0; + } + return CM_PointLeafnum_r (p, 0); +} + + +/* +====================================================================== + +LEAF LISTING + +====================================================================== +*/ + + +void CM_StoreLeafs( leafList_t *ll, int nodenum ) { + int leafNum; + + leafNum = -1 - nodenum; + + // store the lastLeaf even if the list is overflowed + if ( cm.leafs[ leafNum ].cluster != -1 ) { + ll->lastLeaf = leafNum; + } + + if ( ll->count >= ll->maxcount) { + ll->overflowed = qtrue; + return; + } + ll->list[ ll->count++ ] = leafNum; +} + +void CM_StoreBrushes( leafList_t *ll, int nodenum ) { + int i, k; + int leafnum; + int brushnum; + cLeaf_t *leaf; + cbrush_t *b; + + leafnum = -1 - nodenum; + + leaf = &cm.leafs[leafnum]; + + for ( k = 0 ; k < leaf->numLeafBrushes ; k++ ) { + brushnum = cm.leafbrushes[leaf->firstLeafBrush+k]; + b = &cm.brushes[brushnum]; + if ( b->checkcount == cm.checkcount ) { + continue; // already checked this brush in another leaf + } + b->checkcount = cm.checkcount; + for ( i = 0 ; i < 3 ; i++ ) { + if ( b->bounds[0][i] >= ll->bounds[1][i] || b->bounds[1][i] <= ll->bounds[0][i] ) { + break; + } + } + if ( i != 3 ) { + continue; + } + if ( ll->count >= ll->maxcount) { + ll->overflowed = qtrue; + return; + } + ((cbrush_t **)ll->list)[ ll->count++ ] = b; + } +#if 0 + // store patches? + for ( k = 0 ; k < leaf->numLeafSurfaces ; k++ ) { + patch = cm.surfaces[ cm.leafsurfaces[ leaf->firstleafsurface + k ] ]; + if ( !patch ) { + continue; + } + } +#endif +} + +/* +============= +CM_BoxLeafnums + +Fills in a list of all the leafs touched +============= +*/ +void CM_BoxLeafnums_r( leafList_t *ll, int nodenum ) { + cplane_t *plane; + cNode_t *node; + int s; + + while (1) { + if (nodenum < 0) { + ll->storeLeafs( ll, nodenum ); + return; + } + + node = &cm.nodes[nodenum]; + plane = node->plane; + s = BoxOnPlaneSide( ll->bounds[0], ll->bounds[1], plane ); + if (s == 1) { + nodenum = node->children[0]; + } else if (s == 2) { + nodenum = node->children[1]; + } else { + // go down both + CM_BoxLeafnums_r( ll, node->children[0] ); + nodenum = node->children[1]; + } + + } +} + +/* +================== +CM_BoxLeafnums +================== +*/ +int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list, int listsize, int *lastLeaf) { + leafList_t ll; + + cm.checkcount++; + + VectorCopy( mins, ll.bounds[0] ); + VectorCopy( maxs, ll.bounds[1] ); + ll.count = 0; + ll.maxcount = listsize; + ll.list = list; + ll.storeLeafs = CM_StoreLeafs; + ll.lastLeaf = 0; + ll.overflowed = qfalse; + + CM_BoxLeafnums_r( &ll, 0 ); + + *lastLeaf = ll.lastLeaf; + return ll.count; +} + +/* +================== +CM_BoxBrushes +================== +*/ +int CM_BoxBrushes( const vec3_t mins, const vec3_t maxs, cbrush_t **list, int listsize ) { + leafList_t ll; + + cm.checkcount++; + + VectorCopy( mins, ll.bounds[0] ); + VectorCopy( maxs, ll.bounds[1] ); + ll.count = 0; + ll.maxcount = listsize; + ll.list = (void *)list; + ll.storeLeafs = CM_StoreBrushes; + ll.lastLeaf = 0; + ll.overflowed = qfalse; + + CM_BoxLeafnums_r( &ll, 0 ); + + return ll.count; +} + + +//==================================================================== + + +/* +================== +CM_PointContents + +================== +*/ +int CM_PointContents( const vec3_t p, clipHandle_t model ) { + int leafnum; + int i, k; + int brushnum; + cLeaf_t *leaf; + cbrush_t *b; + int contents; + float d; + cmodel_t *clipm; + + if (!cm.numNodes) { // map not loaded + return 0; + } + + if ( model ) { + clipm = CM_ClipHandleToModel( model ); + leaf = &clipm->leaf; + } else { + leafnum = CM_PointLeafnum_r (p, 0); + leaf = &cm.leafs[leafnum]; + } + + contents = 0; + for (k=0 ; k<leaf->numLeafBrushes ; k++) { + brushnum = cm.leafbrushes[leaf->firstLeafBrush+k]; + b = &cm.brushes[brushnum]; + + // see if the point is in the brush + for ( i = 0 ; i < b->numsides ; i++ ) { + d = DotProduct( p, b->sides[i].plane->normal ); +// FIXME test for Cash +// if ( d >= b->sides[i].plane->dist ) { + if ( d > b->sides[i].plane->dist ) { + break; + } + } + + if ( i == b->numsides ) { + contents |= b->contents; + } + } + + return contents; +} + +/* +================== +CM_TransformedPointContents + +Handles offseting and rotation of the end points for moving and +rotating entities +================== +*/ +int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles) { + vec3_t p_l; + vec3_t temp; + vec3_t forward, right, up; + + // subtract origin offset + VectorSubtract (p, origin, p_l); + + // rotate start and end into the models frame of reference + if ( model != BOX_MODEL_HANDLE && + (angles[0] || angles[1] || angles[2]) ) + { + AngleVectors (angles, forward, right, up); + + VectorCopy (p_l, temp); + p_l[0] = DotProduct (temp, forward); + p_l[1] = -DotProduct (temp, right); + p_l[2] = DotProduct (temp, up); + } + + return CM_PointContents( p_l, model ); +} + + + +/* +=============================================================================== + +PVS + +=============================================================================== +*/ + +byte *CM_ClusterPVS (int cluster) { + if (cluster < 0 || cluster >= cm.numClusters || !cm.vised ) { + return cm.visibility; + } + + return cm.visibility + cluster * cm.clusterBytes; +} + + + +/* +=============================================================================== + +AREAPORTALS + +=============================================================================== +*/ + +void CM_FloodArea_r( int areaNum, int floodnum) { + int i; + cArea_t *area; + int *con; + + area = &cm.areas[ areaNum ]; + + if ( area->floodvalid == cm.floodvalid ) { + if (area->floodnum == floodnum) + return; + Com_Error (ERR_DROP, "FloodArea_r: reflooded"); + } + + area->floodnum = floodnum; + area->floodvalid = cm.floodvalid; + con = cm.areaPortals + areaNum * cm.numAreas; + for ( i=0 ; i < cm.numAreas ; i++ ) { + if ( con[i] > 0 ) { + CM_FloodArea_r( i, floodnum ); + } + } +} + +/* +==================== +CM_FloodAreaConnections + +==================== +*/ +void CM_FloodAreaConnections( void ) { + int i; + cArea_t *area; + int floodnum; + + // all current floods are now invalid + cm.floodvalid++; + floodnum = 0; + + for (i = 0 ; i < cm.numAreas ; i++) { + area = &cm.areas[i]; + if (area->floodvalid == cm.floodvalid) { + continue; // already flooded into + } + floodnum++; + CM_FloodArea_r (i, floodnum); + } + +} + +/* +==================== +CM_AdjustAreaPortalState + +==================== +*/ +void CM_AdjustAreaPortalState( int area1, int area2, qboolean open ) { + if ( area1 < 0 || area2 < 0 ) { + return; + } + + if ( area1 >= cm.numAreas || area2 >= cm.numAreas ) { + Com_Error (ERR_DROP, "CM_ChangeAreaPortalState: bad area number"); + } + + if ( open ) { + cm.areaPortals[ area1 * cm.numAreas + area2 ]++; + cm.areaPortals[ area2 * cm.numAreas + area1 ]++; + } else { + cm.areaPortals[ area1 * cm.numAreas + area2 ]--; + cm.areaPortals[ area2 * cm.numAreas + area1 ]--; + if ( cm.areaPortals[ area2 * cm.numAreas + area1 ] < 0 ) { + Com_Error (ERR_DROP, "CM_AdjustAreaPortalState: negative reference count"); + } + } + + CM_FloodAreaConnections (); +} + +/* +==================== +CM_AreasConnected + +==================== +*/ +qboolean CM_AreasConnected( int area1, int area2 ) { +#ifndef BSPC + if ( cm_noAreas->integer ) { + return qtrue; + } +#endif + + if ( area1 < 0 || area2 < 0 ) { + return qfalse; + } + + if (area1 >= cm.numAreas || area2 >= cm.numAreas) { + Com_Error (ERR_DROP, "area >= cm.numAreas"); + } + + if (cm.areas[area1].floodnum == cm.areas[area2].floodnum) { + return qtrue; + } + return qfalse; +} + + +/* +================= +CM_WriteAreaBits + +Writes a bit vector of all the areas +that are in the same flood as the area parameter +Returns the number of bytes needed to hold all the bits. + +The bits are OR'd in, so you can CM_WriteAreaBits from multiple +viewpoints and get the union of all visible areas. + +This is used to cull non-visible entities from snapshots +================= +*/ +int CM_WriteAreaBits (byte *buffer, int area) +{ + int i; + int floodnum; + int bytes; + + bytes = (cm.numAreas+7)>>3; + +#ifndef BSPC + if (cm_noAreas->integer || area == -1) +#else + if ( area == -1) +#endif + { // for debugging, send everything + Com_Memset (buffer, 255, bytes); + } + else + { + floodnum = cm.areas[area].floodnum; + for (i=0 ; i<cm.numAreas ; i++) + { + if (cm.areas[i].floodnum == floodnum || area == -1) + buffer[i>>3] |= 1<<(i&7); + } + } + + return bytes; +} + |