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authorTim Angus <tim@ngus.net>2005-12-10 02:56:06 +0000
committerTim Angus <tim@ngus.net>2005-12-10 02:56:06 +0000
commit08446c16acbbb9a9d12fccb21e27cfa29d076e77 (patch)
tree1dc6a6fd6c9baa4a56e01abb84601368b5de80a1 /ioq3-r437/src/unix/unix_main.c
parent7ba4af6168b726759d45b8d9d95dbebe26aa3186 (diff)
* Branch upstream ioq3-r437 into trunk
Diffstat (limited to 'ioq3-r437/src/unix/unix_main.c')
-rw-r--r--ioq3-r437/src/unix/unix_main.c1419
1 files changed, 1419 insertions, 0 deletions
diff --git a/ioq3-r437/src/unix/unix_main.c b/ioq3-r437/src/unix/unix_main.c
new file mode 100644
index 00000000..80532b05
--- /dev/null
+++ b/ioq3-r437/src/unix/unix_main.c
@@ -0,0 +1,1419 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#include <unistd.h>
+#include <signal.h>
+#include <stdlib.h>
+#include <limits.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <sys/ipc.h>
+#include <sys/shm.h>
+#include <sys/stat.h>
+#include <string.h>
+#include <ctype.h>
+#include <sys/wait.h>
+#include <sys/mman.h>
+#include <errno.h>
+#include <libgen.h> // dirname
+#ifdef __linux__ // rb010123
+ #include <mntent.h>
+#endif
+
+#if (defined(DEDICATED) && defined(USE_SDL_VIDEO))
+#undef USE_SDL_VIDEO
+#endif
+
+#if USE_SDL_VIDEO
+#include "SDL.h"
+#include "SDL_loadso.h"
+#else
+#include <dlfcn.h>
+#endif
+
+#ifdef __linux__
+ #include <fpu_control.h> // bk001213 - force dumps on divide by zero
+#endif
+
+#if defined(__sun)
+ #include <sys/file.h>
+#endif
+
+// FIXME TTimo should we gard this? most *nix system should comply?
+#include <termios.h>
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+#include "../renderer/tr_public.h"
+
+#include "linux_local.h" // bk001204
+
+#if idppc_altivec
+ #ifdef MACOS_X
+ #include <Carbon/Carbon.h>
+ #endif
+#endif
+
+unsigned sys_frame_time;
+
+qboolean stdin_active = qtrue;
+
+// =============================================================
+// tty console variables
+// =============================================================
+
+// enable/disabled tty input mode
+// NOTE TTimo this is used during startup, cannot be changed during run
+static cvar_t *ttycon = NULL;
+// general flag to tell about tty console mode
+static qboolean ttycon_on = qfalse;
+// when printing general stuff to stdout stderr (Sys_Printf)
+// we need to disable the tty console stuff
+// this increments so we can recursively disable
+static int ttycon_hide = 0;
+// some key codes that the terminal may be using
+// TTimo NOTE: I'm not sure how relevant this is
+static int tty_erase;
+static int tty_eof;
+
+static struct termios tty_tc;
+
+static field_t tty_con;
+
+static cvar_t *ttycon_ansicolor = NULL;
+static qboolean ttycon_color_on = qfalse;
+
+// history
+// NOTE TTimo this is a bit duplicate of the graphical console history
+// but it's safer and faster to write our own here
+#define TTY_HISTORY 32
+static field_t ttyEditLines[TTY_HISTORY];
+static int hist_current = -1, hist_count = 0;
+
+// =======================================================================
+// General routines
+// =======================================================================
+
+// bk001207
+#define MEM_THRESHOLD 96*1024*1024
+
+/*
+==================
+Sys_LowPhysicalMemory()
+==================
+*/
+qboolean Sys_LowPhysicalMemory() {
+ //MEMORYSTATUS stat;
+ //GlobalMemoryStatus (&stat);
+ //return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
+ return qfalse; // bk001207 - FIXME
+}
+
+/*
+==================
+Sys_FunctionCmp
+==================
+*/
+int Sys_FunctionCmp(void *f1, void *f2) {
+ return qtrue;
+}
+
+/*
+==================
+Sys_FunctionCheckSum
+==================
+*/
+int Sys_FunctionCheckSum(void *f1) {
+ return 0;
+}
+
+/*
+==================
+Sys_MonkeyShouldBeSpanked
+==================
+*/
+int Sys_MonkeyShouldBeSpanked( void ) {
+ return 0;
+}
+
+void Sys_BeginProfiling( void ) {
+}
+
+/*
+=================
+Sys_In_Restart_f
+
+Restart the input subsystem
+=================
+*/
+void Sys_In_Restart_f( void )
+{
+ IN_Shutdown();
+ IN_Init();
+}
+
+// =============================================================
+// tty console routines
+// NOTE: if the user is editing a line when something gets printed to the early console then it won't look good
+// so we provide tty_Clear and tty_Show to be called before and after a stdout or stderr output
+// =============================================================
+
+// flush stdin, I suspect some terminals are sending a LOT of shit
+// FIXME TTimo relevant?
+void tty_FlushIn( void )
+{
+ char key;
+ while (read(0, &key, 1)!=-1);
+}
+
+// do a backspace
+// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
+// so for now, in any case we send "\b \b" .. yeah well ..
+// (there may be a way to find out if '\b' alone would work though)
+void tty_Back( void )
+{
+ char key;
+ key = '\b';
+ write(1, &key, 1);
+ key = ' ';
+ write(1, &key, 1);
+ key = '\b';
+ write(1, &key, 1);
+}
+
+// clear the display of the line currently edited
+// bring cursor back to beginning of line
+void tty_Hide( void )
+{
+ int i;
+ assert(ttycon_on);
+ if (ttycon_hide)
+ {
+ ttycon_hide++;
+ return;
+ }
+ if (tty_con.cursor>0)
+ {
+ for (i=0; i<tty_con.cursor; i++)
+ {
+ tty_Back();
+ }
+ }
+ ttycon_hide++;
+}
+
+// show the current line
+// FIXME TTimo need to position the cursor if needed??
+void tty_Show( void )
+{
+ int i;
+ assert(ttycon_on);
+ assert(ttycon_hide>0);
+ ttycon_hide--;
+ if (ttycon_hide == 0)
+ {
+ if (tty_con.cursor)
+ {
+ for (i=0; i<tty_con.cursor; i++)
+ {
+ write(1, tty_con.buffer+i, 1);
+ }
+ }
+ }
+}
+
+// never exit without calling this, or your terminal will be left in a pretty bad state
+void Sys_ConsoleInputShutdown( void )
+{
+ if (ttycon_on)
+ {
+ Com_Printf("Shutdown tty console\n");
+ tcsetattr (0, TCSADRAIN, &tty_tc);
+ }
+}
+
+void Hist_Add(field_t *field)
+{
+ int i;
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ // make some room
+ for (i=TTY_HISTORY-1; i>0; i--)
+ {
+ ttyEditLines[i] = ttyEditLines[i-1];
+ }
+ ttyEditLines[0] = *field;
+ if (hist_count<TTY_HISTORY)
+ {
+ hist_count++;
+ }
+ hist_current = -1; // re-init
+}
+
+field_t *Hist_Prev( void )
+{
+ int hist_prev;
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ hist_prev = hist_current + 1;
+ if (hist_prev >= hist_count)
+ {
+ return NULL;
+ }
+ hist_current++;
+ return &(ttyEditLines[hist_current]);
+}
+
+field_t *Hist_Next( void )
+{
+ assert(hist_count <= TTY_HISTORY);
+ assert(hist_count >= 0);
+ assert(hist_current >= -1);
+ assert(hist_current <= hist_count);
+ if (hist_current >= 0)
+ {
+ hist_current--;
+ }
+ if (hist_current == -1)
+ {
+ return NULL;
+ }
+ return &(ttyEditLines[hist_current]);
+}
+
+// =============================================================
+// general sys routines
+// =============================================================
+
+#if 0
+// NOTE TTimo this is not used .. looks interesting though? protection against buffer overflow kind of stuff?
+void Sys_Printf (char *fmt, ...)
+{
+ va_list argptr;
+ char text[1024];
+ unsigned char *p;
+
+ va_start (argptr,fmt);
+ vsprintf (text,fmt,argptr);
+ va_end (argptr);
+
+ if (strlen(text) > sizeof(text))
+ Sys_Error("memory overwrite in Sys_Printf");
+
+ for (p = (unsigned char *)text; *p; p++)
+ {
+ *p &= 0x7f;
+ if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
+ printf("[%02x]", *p);
+ else
+ putc(*p, stdout);
+ }
+}
+#endif
+
+// single exit point (regular exit or in case of signal fault)
+void Sys_Exit( int ex ) {
+ Sys_ConsoleInputShutdown();
+
+#ifdef NDEBUG // regular behavior
+
+ // We can't do this
+ // as long as GL DLL's keep installing with atexit...
+ //exit(ex);
+ _exit(ex);
+#else
+
+ // Give me a backtrace on error exits.
+ assert( ex == 0 );
+ exit(ex);
+#endif
+}
+
+
+void Sys_Quit (void) {
+ CL_Shutdown ();
+ fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
+ Sys_Exit(0);
+}
+
+
+#if idppc_altivec && !MACOS_X
+/* This is the brute force way of detecting instruction sets...
+ the code is borrowed from SDL, which got the idea from the libmpeg2
+ library - thanks!
+ */
+#include <signal.h>
+#include <setjmp.h>
+static jmp_buf jmpbuf;
+static void illegal_instruction(int sig)
+{
+ longjmp(jmpbuf, 1);
+}
+#endif
+
+qboolean Sys_DetectAltivec( void )
+{
+ qboolean altivec = qfalse;
+
+#if idppc_altivec
+ #ifdef MACOS_X
+ long feat = 0;
+ OSErr err = Gestalt(gestaltPowerPCProcessorFeatures, &feat);
+ if ((err==noErr) && ((1 << gestaltPowerPCHasVectorInstructions) & feat)) {
+ altivec = qtrue;
+ }
+ #else
+ void (*handler)(int sig);
+ handler = signal(SIGILL, illegal_instruction);
+ if ( setjmp(jmpbuf) == 0 ) {
+ asm volatile ("mtspr 256, %0\n\t"
+ "vand %%v0, %%v0, %%v0"
+ :
+ : "r" (-1));
+ altivec = qtrue;
+ }
+ signal(SIGILL, handler);
+ #endif
+#endif
+
+ return altivec;
+}
+
+void Sys_Init(void)
+{
+
+ Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
+
+ Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
+
+ Cvar_Set( "username", Sys_GetCurrentUser() );
+
+ //IN_Init(); // rcg08312005 moved into glimp.
+
+}
+
+void Sys_Error( const char *error, ...)
+{
+ va_list argptr;
+ char string[1024];
+
+ // change stdin to non blocking
+ // NOTE TTimo not sure how well that goes with tty console mode
+ fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
+
+ // don't bother do a show on this one heh
+ if (ttycon_on)
+ {
+ tty_Hide();
+ }
+
+ CL_Shutdown ();
+
+ va_start (argptr,error);
+ vsprintf (string,error,argptr);
+ va_end (argptr);
+ fprintf(stderr, "Sys_Error: %s\n", string);
+
+ Sys_Exit( 1 ); // bk010104 - use single exit point.
+}
+
+void Sys_Warn (char *warning, ...)
+{
+ va_list argptr;
+ char string[1024];
+
+ va_start (argptr,warning);
+ vsprintf (string,warning,argptr);
+ va_end (argptr);
+
+ if (ttycon_on)
+ {
+ tty_Hide();
+ }
+
+ fprintf(stderr, "Warning: %s", string);
+
+ if (ttycon_on)
+ {
+ tty_Show();
+ }
+}
+
+/*
+============
+Sys_FileTime
+
+returns -1 if not present
+============
+*/
+int Sys_FileTime (char *path)
+{
+ struct stat buf;
+
+ if (stat (path,&buf) == -1)
+ return -1;
+
+ return buf.st_mtime;
+}
+
+void floating_point_exception_handler(int whatever)
+{
+ signal(SIGFPE, floating_point_exception_handler);
+}
+
+// initialize the console input (tty mode if wanted and possible)
+void Sys_ConsoleInputInit( void )
+{
+ struct termios tc;
+
+ // TTimo
+ // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390
+ // ttycon 0 or 1, if the process is backgrounded (running non interactively)
+ // then SIGTTIN or SIGTOU is emitted, if not catched, turns into a SIGSTP
+ signal(SIGTTIN, SIG_IGN);
+ signal(SIGTTOU, SIG_IGN);
+
+ // FIXME TTimo initialize this in Sys_Init or something?
+ ttycon = Cvar_Get("ttycon", "1", 0);
+ if (ttycon && ttycon->value)
+ {
+ if (isatty(STDIN_FILENO)!=1)
+ {
+ Com_Printf("stdin is not a tty, tty console mode failed\n");
+ Cvar_Set("ttycon", "0");
+ ttycon_on = qfalse;
+ return;
+ }
+ Com_Printf("Started tty console (use +set ttycon 0 to disable)\n");
+ Field_Clear(&tty_con);
+ tcgetattr (0, &tty_tc);
+ tty_erase = tty_tc.c_cc[VERASE];
+ tty_eof = tty_tc.c_cc[VEOF];
+ tc = tty_tc;
+ /*
+ ECHO: don't echo input characters
+ ICANON: enable canonical mode. This enables the special
+ characters EOF, EOL, EOL2, ERASE, KILL, REPRINT,
+ STATUS, and WERASE, and buffers by lines.
+ ISIG: when any of the characters INTR, QUIT, SUSP, or
+ DSUSP are received, generate the corresponding sig­
+ nal
+ */
+ tc.c_lflag &= ~(ECHO | ICANON);
+ /*
+ ISTRIP strip off bit 8
+ INPCK enable input parity checking
+ */
+ tc.c_iflag &= ~(ISTRIP | INPCK);
+ tc.c_cc[VMIN] = 1;
+ tc.c_cc[VTIME] = 0;
+ tcsetattr (0, TCSADRAIN, &tc);
+ ttycon_on = qtrue;
+
+ ttycon_ansicolor = Cvar_Get( "ttycon_ansicolor", "0", CVAR_ARCHIVE );
+ if( ttycon_ansicolor && ttycon_ansicolor->value )
+ {
+ ttycon_color_on = qtrue;
+ }
+ } else
+ ttycon_on = qfalse;
+}
+
+char *Sys_ConsoleInput(void)
+{
+ // we use this when sending back commands
+ static char text[256];
+ int i;
+ int avail;
+ char key;
+ field_t *history;
+
+ if (ttycon && ttycon->value)
+ {
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ // we have something
+ // backspace?
+ // NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere
+ if ((key == tty_erase) || (key == 127) || (key == 8))
+ {
+ if (tty_con.cursor > 0)
+ {
+ tty_con.cursor--;
+ tty_con.buffer[tty_con.cursor] = '\0';
+ tty_Back();
+ }
+ return NULL;
+ }
+ // check if this is a control char
+ if ((key) && (key) < ' ')
+ {
+ if (key == '\n')
+ {
+ // push it in history
+ Hist_Add(&tty_con);
+ strcpy(text, tty_con.buffer);
+ Field_Clear(&tty_con);
+ key = '\n';
+ write(1, &key, 1);
+ return text;
+ }
+ if (key == '\t')
+ {
+ tty_Hide();
+ Field_CompleteCommand( &tty_con );
+ // Field_CompleteCommand does weird things to the string, do a cleanup
+ // it adds a '\' at the beginning of the string
+ // cursor doesn't reflect actual length of the string that's sent back
+ tty_con.cursor = strlen(tty_con.buffer);
+ if (tty_con.cursor>0)
+ {
+ if (tty_con.buffer[0] == '\\')
+ {
+ for (i=0; i<=tty_con.cursor; i++)
+ {
+ tty_con.buffer[i] = tty_con.buffer[i+1];
+ }
+ tty_con.cursor--;
+ }
+ }
+ tty_Show();
+ return NULL;
+ }
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ // VT 100 keys
+ if (key == '[' || key == 'O')
+ {
+ avail = read(0, &key, 1);
+ if (avail != -1)
+ {
+ switch (key)
+ {
+ case 'A':
+ history = Hist_Prev();
+ if (history)
+ {
+ tty_Hide();
+ tty_con = *history;
+ tty_Show();
+ }
+ tty_FlushIn();
+ return NULL;
+ break;
+ case 'B':
+ history = Hist_Next();
+ tty_Hide();
+ if (history)
+ {
+ tty_con = *history;
+ } else
+ {
+ Field_Clear(&tty_con);
+ }
+ tty_Show();
+ tty_FlushIn();
+ return NULL;
+ break;
+ case 'C':
+ return NULL;
+ case 'D':
+ return NULL;
+ }
+ }
+ }
+ }
+ Com_DPrintf("droping ISCTL sequence: %d, tty_erase: %d\n", key, tty_erase);
+ tty_FlushIn();
+ return NULL;
+ }
+ // push regular character
+ tty_con.buffer[tty_con.cursor] = key;
+ tty_con.cursor++;
+ // print the current line (this is differential)
+ write(1, &key, 1);
+ }
+ return NULL;
+ } else
+ {
+ int len;
+ fd_set fdset;
+ struct timeval timeout;
+
+ if (!com_dedicated || !com_dedicated->value)
+ return NULL;
+
+ if (!stdin_active)
+ return NULL;
+
+ FD_ZERO(&fdset);
+ FD_SET(0, &fdset); // stdin
+ timeout.tv_sec = 0;
+ timeout.tv_usec = 0;
+ if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
+ {
+ return NULL;
+ }
+
+ len = read (0, text, sizeof(text));
+ if (len == 0)
+ { // eof!
+ stdin_active = qfalse;
+ return NULL;
+ }
+
+ if (len < 1)
+ return NULL;
+ text[len-1] = 0; // rip off the /n and terminate
+
+ return text;
+ }
+}
+
+/*****************************************************************************/
+
+char *do_dlerror(void)
+{
+#if USE_SDL_VIDEO
+ return SDL_GetError();
+#else
+ return dlerror();
+#endif
+}
+
+
+/*
+=================
+Sys_UnloadDll
+
+=================
+*/
+void Sys_UnloadDll( void *dllHandle ) {
+ // bk001206 - verbose error reporting
+ if ( !dllHandle )
+ {
+ Com_Printf("Sys_UnloadDll(NULL)\n");
+ return;
+ }
+
+#if USE_SDL_VIDEO
+ SDL_UnloadObject(dllHandle);
+#else
+ dlclose( dllHandle );
+ {
+ const char* err; // rb010123 - now const
+ err = dlerror();
+ if ( err != NULL )
+ Com_Printf ( "Sys_UnloadGame failed on dlclose: \"%s\"!\n", err );
+ }
+#endif
+}
+
+
+/*
+=================
+Sys_LoadDll
+
+Used to load a development dll instead of a virtual machine
+TTimo:
+changed the load procedure to match VFS logic, and allow developer use
+#1 look down current path
+#2 look in fs_homepath
+#3 look in fs_basepath
+=================
+*/
+
+static void* try_dlopen(const char* base, const char* gamedir, const char* fname, char* fqpath )
+{
+ void* libHandle;
+ char* fn;
+
+ *fqpath = 0;
+
+// bk001129 - was RTLD_LAZY
+#define Q_RTLD RTLD_NOW
+
+ fn = FS_BuildOSPath( base, gamedir, fname );
+ Com_Printf( "Sys_LoadDll(%s)... \n", fn );
+
+#if USE_SDL_VIDEO
+ libHandle = SDL_LoadObject(fn);
+#else
+ libHandle = dlopen( fn, Q_RTLD );
+#endif
+
+ if(!libHandle) {
+ Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, do_dlerror() );
+ return NULL;
+ }
+
+ Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
+ Q_strncpyz ( fqpath , fn , MAX_QPATH ) ; // added 7/20/02 by T.Ray
+
+ return libHandle;
+}
+
+void *Sys_LoadDll( const char *name, char *fqpath ,
+ long (**entryPoint)(long, ...),
+ long (*systemcalls)(long, ...) )
+{
+ void *libHandle;
+ void (*dllEntry)( long (*syscallptr)(long, ...) );
+ char curpath[MAX_OSPATH];
+ char fname[MAX_OSPATH];
+ char *basepath;
+ char *homepath;
+ char *pwdpath;
+ char *cdpath;
+ char *gamedir;
+ const char* err = NULL;
+
+ // bk001206 - let's have some paranoia
+ assert( name );
+
+ getcwd(curpath, sizeof(curpath));
+ snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
+
+ // TODO: use fs_searchpaths from files.c
+ pwdpath = Sys_Cwd();
+ basepath = Cvar_VariableString( "fs_basepath" );
+ homepath = Cvar_VariableString( "fs_homepath" );
+ cdpath = Cvar_VariableString( "fs_cdpath" );
+ gamedir = Cvar_VariableString( "fs_game" );
+
+ libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
+
+ if(!libHandle && homepath)
+ libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
+
+ if(!libHandle && basepath)
+ libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
+
+ if(!libHandle && cdpath)
+ libHandle = try_dlopen(cdpath, gamedir, fname, fqpath);
+
+ if(!libHandle) {
+#if 0 // don't abort -- ln
+//#ifndef NDEBUG // bk001206 - in debug abort on failure
+ Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
+#else
+ Com_Printf ( "Sys_LoadDll(%s) failed dlopen() completely!\n", name );
+#endif
+ return NULL;
+ }
+
+#if USE_SDL_VIDEO
+ dllEntry = SDL_LoadFunction( libHandle, "dllEntry" );
+ *entryPoint = SDL_LoadFunction( libHandle, "vmMain" );
+#else
+ dllEntry = dlsym( libHandle, "dllEntry" );
+ *entryPoint = dlsym( libHandle, "vmMain" );
+#endif
+
+ if ( !*entryPoint || !dllEntry )
+ {
+ err = do_dlerror();
+#ifndef NDEBUG // bk001206 - in debug abort on failure
+ Com_Error ( ERR_FATAL, "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
+#else
+ Com_Printf ( "Sys_LoadDll(%s) failed dlsym(vmMain):\n\"%s\" !\n", name, err );
+#endif
+#if USE_SDL_VIDEO
+ SDL_UnloadObject(libHandle);
+#else
+ dlclose( libHandle );
+ err = do_dlerror();
+ if ( err != NULL ) {
+ Com_Printf ( "Sys_LoadDll(%s) failed dlcose:\n\"%s\"\n", name, err );
+ }
+#endif
+
+ return NULL;
+ }
+ Com_Printf ( "Sys_LoadDll(%s) found **vmMain** at %p \n", name, *entryPoint ); // bk001212
+ dllEntry( systemcalls );
+ Com_Printf ( "Sys_LoadDll(%s) succeeded!\n", name );
+ return libHandle;
+}
+
+/*
+========================================================================
+
+BACKGROUND FILE STREAMING
+
+========================================================================
+*/
+
+#if 1
+
+void Sys_InitStreamThread( void ) {
+}
+
+void Sys_ShutdownStreamThread( void ) {
+}
+
+void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) {
+}
+
+void Sys_EndStreamedFile( fileHandle_t f ) {
+}
+
+int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) {
+ return FS_Read( buffer, size * count, f );
+}
+
+void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
+ FS_Seek( f, offset, origin );
+}
+
+#else
+
+typedef struct
+{
+ fileHandle_t file;
+ byte *buffer;
+ qboolean eof;
+ int bufferSize;
+ int streamPosition; // next byte to be returned by Sys_StreamRead
+ int threadPosition; // next byte to be read from file
+} streamState_t;
+
+streamState_t stream;
+
+/*
+===============
+Sys_StreamThread
+
+A thread will be sitting in this loop forever
+================
+*/
+void Sys_StreamThread( void )
+{
+ int buffer;
+ int count;
+ int readCount;
+ int bufferPoint;
+ int r;
+
+ // if there is any space left in the buffer, fill it up
+ if ( !stream.eof )
+ {
+ count = stream.bufferSize - (stream.threadPosition - stream.streamPosition);
+ if ( count )
+ {
+ bufferPoint = stream.threadPosition % stream.bufferSize;
+ buffer = stream.bufferSize - bufferPoint;
+ readCount = buffer < count ? buffer : count;
+ r = FS_Read ( stream.buffer + bufferPoint, readCount, stream.file );
+ stream.threadPosition += r;
+
+ if ( r != readCount )
+ stream.eof = qtrue;
+ }
+ }
+}
+
+/*
+===============
+Sys_InitStreamThread
+
+================
+*/
+void Sys_InitStreamThread( void )
+{
+}
+
+/*
+===============
+Sys_ShutdownStreamThread
+
+================
+*/
+void Sys_ShutdownStreamThread( void )
+{
+}
+
+
+/*
+===============
+Sys_BeginStreamedFile
+
+================
+*/
+void Sys_BeginStreamedFile( fileHandle_t f, int readAhead )
+{
+ if ( stream.file )
+ {
+ Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream");
+ }
+
+ stream.file = f;
+ stream.buffer = Z_Malloc( readAhead );
+ stream.bufferSize = readAhead;
+ stream.streamPosition = 0;
+ stream.threadPosition = 0;
+ stream.eof = qfalse;
+}
+
+/*
+===============
+Sys_EndStreamedFile
+
+================
+*/
+void Sys_EndStreamedFile( fileHandle_t f )
+{
+ if ( f != stream.file )
+ {
+ Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
+ }
+
+ stream.file = 0;
+ Z_Free( stream.buffer );
+}
+
+
+/*
+===============
+Sys_StreamedRead
+
+================
+*/
+int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f )
+{
+ int available;
+ int remaining;
+ int sleepCount;
+ int copy;
+ int bufferCount;
+ int bufferPoint;
+ byte *dest;
+
+ dest = (byte *)buffer;
+ remaining = size * count;
+
+ if ( remaining <= 0 )
+ {
+ Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
+ }
+
+ sleepCount = 0;
+ while ( remaining > 0 )
+ {
+ available = stream.threadPosition - stream.streamPosition;
+ if ( !available )
+ {
+ if (stream.eof)
+ break;
+ Sys_StreamThread();
+ continue;
+ }
+
+ bufferPoint = stream.streamPosition % stream.bufferSize;
+ bufferCount = stream.bufferSize - bufferPoint;
+
+ copy = available < bufferCount ? available : bufferCount;
+ if ( copy > remaining )
+ {
+ copy = remaining;
+ }
+ memcpy( dest, stream.buffer + bufferPoint, copy );
+ stream.streamPosition += copy;
+ dest += copy;
+ remaining -= copy;
+ }
+
+ return(count * size - remaining) / size;
+}
+
+/*
+===============
+Sys_StreamSeek
+
+================
+*/
+void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) {
+ // clear to that point
+ FS_Seek( f, offset, origin );
+ stream.streamPosition = 0;
+ stream.threadPosition = 0;
+ stream.eof = qfalse;
+}
+
+#endif
+
+/*
+========================================================================
+
+EVENT LOOP
+
+========================================================================
+*/
+
+// bk000306: upped this from 64
+#define MAX_QUED_EVENTS 256
+#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
+
+sysEvent_t eventQue[MAX_QUED_EVENTS];
+// bk000306: initialize
+int eventHead = 0;
+int eventTail = 0;
+byte sys_packetReceived[MAX_MSGLEN];
+
+/*
+================
+Sys_QueEvent
+
+A time of 0 will get the current time
+Ptr should either be null, or point to a block of data that can
+be freed by the game later.
+================
+*/
+void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
+ sysEvent_t *ev;
+
+ ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
+
+ // bk000305 - was missing
+ if ( eventHead - eventTail >= MAX_QUED_EVENTS )
+ {
+ Com_Printf("Sys_QueEvent: overflow\n");
+ // we are discarding an event, but don't leak memory
+ if ( ev->evPtr )
+ {
+ Z_Free( ev->evPtr );
+ }
+ eventTail++;
+ }
+
+ eventHead++;
+
+ if ( time == 0 )
+ {
+ time = Sys_Milliseconds();
+ }
+
+ ev->evTime = time;
+ ev->evType = type;
+ ev->evValue = value;
+ ev->evValue2 = value2;
+ ev->evPtrLength = ptrLength;
+ ev->evPtr = ptr;
+}
+
+/*
+================
+Sys_GetEvent
+
+================
+*/
+sysEvent_t Sys_GetEvent( void ) {
+ sysEvent_t ev;
+ char *s;
+ msg_t netmsg;
+ netadr_t adr;
+
+ // return if we have data
+ if ( eventHead > eventTail )
+ {
+ eventTail++;
+ return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
+ }
+
+ // pump the message loop
+ // in vga this calls KBD_Update, under X, it calls GetEvent
+ Sys_SendKeyEvents ();
+
+ // check for console commands
+ s = Sys_ConsoleInput();
+ if ( s )
+ {
+ char *b;
+ int len;
+
+ len = strlen( s ) + 1;
+ b = Z_Malloc( len );
+ strcpy( b, s );
+ Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
+ }
+
+ // check for other input devices
+ IN_Frame();
+
+ // check for network packets
+ MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
+ if ( Sys_GetPacket ( &adr, &netmsg ) )
+ {
+ netadr_t *buf;
+ int len;
+
+ // copy out to a seperate buffer for qeueing
+ len = sizeof( netadr_t ) + netmsg.cursize;
+ buf = Z_Malloc( len );
+ *buf = adr;
+ memcpy( buf+1, netmsg.data, netmsg.cursize );
+ Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
+ }
+
+ // return if we have data
+ if ( eventHead > eventTail )
+ {
+ eventTail++;
+ return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
+ }
+
+ // create an empty event to return
+
+ memset( &ev, 0, sizeof( ev ) );
+ ev.evTime = Sys_Milliseconds();
+
+ return ev;
+}
+
+/*****************************************************************************/
+
+qboolean Sys_CheckCD( void ) {
+ return qtrue;
+}
+
+void Sys_AppActivate (void)
+{
+}
+
+char *Sys_GetClipboardData(void)
+{
+ return NULL;
+}
+
+static struct Q3ToAnsiColorTable_s
+{
+ char Q3color;
+ char *ANSIcolor;
+} tty_colorTable[ ] =
+{
+ { COLOR_BLACK, "30" },
+ { COLOR_RED, "31" },
+ { COLOR_GREEN, "32" },
+ { COLOR_YELLOW, "33" },
+ { COLOR_BLUE, "34" },
+ { COLOR_CYAN, "36" },
+ { COLOR_MAGENTA, "35" },
+ { COLOR_WHITE, "0" }
+};
+
+static int tty_colorTableSize =
+ sizeof( tty_colorTable ) / sizeof( tty_colorTable[ 0 ] );
+
+void Sys_ANSIColorify( const char *msg, char *buffer, int bufferSize )
+{
+ int msgLength, pos;
+ int i, j;
+ char *escapeCode;
+
+ if( !msg || !buffer )
+ return;
+
+ msgLength = strlen( msg );
+ pos = 0;
+ i = 0;
+ buffer[ 0 ] = '\0';
+
+ while( i < msgLength )
+ {
+ if( msg[ i ] == '\n' )
+ {
+ strncat( buffer, va( "%c[0m\n", 0x1B ), bufferSize );
+ i++;
+ }
+ else if( msg[ i ] == Q_COLOR_ESCAPE )
+ {
+ i++;
+
+ if( i < msgLength )
+ {
+ escapeCode = NULL;
+ for( j = 0; j < tty_colorTableSize; j++ )
+ {
+ if( msg[ i ] == tty_colorTable[ j ].Q3color )
+ {
+ escapeCode = tty_colorTable[ j ].ANSIcolor;
+ break;
+ }
+ }
+
+ if( escapeCode )
+ strncat( buffer, va( "%c[%sm", 0x1B, escapeCode ), bufferSize );
+
+ i++;
+ }
+ }
+ else
+ strncat( buffer, va( "%c", msg[ i++ ] ), bufferSize );
+ }
+}
+
+void Sys_Print( const char *msg )
+{
+ if (ttycon_on)
+ {
+ tty_Hide();
+ }
+
+ if( ttycon_on && ttycon_color_on )
+ {
+ char ansiColorString[ MAXPRINTMSG ];
+ Sys_ANSIColorify( msg, ansiColorString, MAXPRINTMSG );
+ fputs( ansiColorString, stderr );
+ }
+ else
+ fputs(msg, stderr);
+
+ if (ttycon_on)
+ {
+ tty_Show();
+ }
+}
+
+
+void Sys_ConfigureFPU( void ) { // bk001213 - divide by zero
+#ifdef __linux__
+#ifdef __i386
+#ifndef NDEBUG
+
+ // bk0101022 - enable FPE's in debug mode
+ static int fpu_word = _FPU_DEFAULT & ~(_FPU_MASK_ZM | _FPU_MASK_IM);
+ int current = 0;
+ _FPU_GETCW(current);
+ if ( current!=fpu_word)
+ {
+#if 0
+ Com_Printf("FPU Control 0x%x (was 0x%x)\n", fpu_word, current );
+ _FPU_SETCW( fpu_word );
+ _FPU_GETCW( current );
+ assert(fpu_word==current);
+#endif
+ }
+#else // NDEBUG
+ static int fpu_word = _FPU_DEFAULT;
+ _FPU_SETCW( fpu_word );
+#endif // NDEBUG
+#endif // __i386
+#endif // __linux
+}
+
+void Sys_PrintBinVersion( const char* name ) {
+ char* date = __DATE__;
+ char* time = __TIME__;
+ char* sep = "==============================================================";
+ fprintf( stdout, "\n\n%s\n", sep );
+#ifdef DEDICATED
+ fprintf( stdout, "Linux Quake3 Dedicated Server [%s %s]\n", date, time );
+#else
+ fprintf( stdout, "Linux Quake3 Full Executable [%s %s]\n", date, time );
+#endif
+ fprintf( stdout, " local install: %s\n", name );
+ fprintf( stdout, "%s\n\n", sep );
+}
+
+void Sys_ParseArgs( int argc, char* argv[] ) {
+
+ if ( argc==2 )
+ {
+ if ( (!strcmp( argv[1], "--version" ))
+ || ( !strcmp( argv[1], "-v" )) )
+ {
+ Sys_PrintBinVersion( argv[0] );
+ Sys_Exit(0);
+ }
+ }
+}
+
+#ifndef DEFAULT_BASEDIR
+# define DEFAULT_BASEDIR Sys_Cwd()
+#endif
+
+#include "../client/client.h"
+extern clientStatic_t cls;
+
+int main ( int argc, char* argv[] )
+{
+ // int oldtime, newtime; // bk001204 - unused
+ int len, i;
+ char *cmdline;
+ char cdpath[PATH_MAX] = {0};
+ void Sys_SetDefaultCDPath(const char *path);
+
+ Sys_ParseArgs( argc, argv ); // bk010104 - added this for support
+
+ strncat(cdpath, argv[0], sizeof(cdpath)-1);
+ Sys_SetDefaultCDPath(dirname(cdpath));
+
+ Sys_SetDefaultInstallPath(DEFAULT_BASEDIR);
+
+ // merge the command line, this is kinda silly
+ for (len = 1, i = 1; i < argc; i++)
+ len += strlen(argv[i]) + 1;
+ cmdline = malloc(len);
+ *cmdline = 0;
+ for (i = 1; i < argc; i++)
+ {
+ if (i > 1)
+ strcat(cmdline, " ");
+ strcat(cmdline, argv[i]);
+ }
+
+ // bk000306 - clear queues
+ memset( &eventQue[0], 0, MAX_QUED_EVENTS*sizeof(sysEvent_t) );
+ memset( &sys_packetReceived[0], 0, MAX_MSGLEN*sizeof(byte) );
+
+ Com_Init(cmdline);
+ NET_Init();
+
+ Sys_ConsoleInputInit();
+
+ fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
+
+#ifdef DEDICATED
+ // init here for dedicated, as we don't have GLimp_Init
+ InitSig();
+#endif
+
+ while (1)
+ {
+#ifdef __linux__
+ Sys_ConfigureFPU();
+#endif
+ Com_Frame ();
+ }
+
+ return 0;
+}
+