diff options
author | Tim Angus <tim@ngus.net> | 2005-12-10 03:08:56 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2005-12-10 03:08:56 +0000 |
commit | 3b447421efc76ba76fbdae62f893fc6916af5433 (patch) | |
tree | 035963614a2e6333b6d38667b5142c2c0e7863c7 /ioq3-r437/src/win32/win_main.c | |
parent | 08446c16acbbb9a9d12fccb21e27cfa29d076e77 (diff) |
* Well I fucked that up then...
Diffstat (limited to 'ioq3-r437/src/win32/win_main.c')
-rw-r--r-- | ioq3-r437/src/win32/win_main.c | 1264 |
1 files changed, 0 insertions, 1264 deletions
diff --git a/ioq3-r437/src/win32/win_main.c b/ioq3-r437/src/win32/win_main.c deleted file mode 100644 index ea73fb5d..00000000 --- a/ioq3-r437/src/win32/win_main.c +++ /dev/null @@ -1,1264 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// win_main.c - -#include "../client/client.h" -#include "../qcommon/qcommon.h" -#include "win_local.h" -#include "resource.h" -#include <errno.h> -#include <float.h> -#include <fcntl.h> -#include <stdio.h> -#include <direct.h> -#include <io.h> -#include <conio.h> - -#define CD_BASEDIR "quake3" -#define CD_EXE "quake3.exe" -#define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1" -#define CD_EXE_LINUX "quake3" -#define MEM_THRESHOLD 96*1024*1024 - -static char sys_cmdline[MAX_STRING_CHARS]; - -// define this to use alternate spanking method -// I found out that the regular way doesn't work on my box for some reason -// see the associated spank.sh script -#define ALT_SPANK -#ifdef ALT_SPANK -#include <stdio.h> -#include <sys\stat.h> - -int fh = 0; - -void Spk_Open(char *name) -{ - fh = open( name, O_TRUNC | O_CREAT | O_WRONLY, S_IREAD | S_IWRITE ); -}; - -void Spk_Close(void) -{ - if (!fh) - return; - - close( fh ); - fh = 0; -} - -void Spk_Printf (const char *text, ...) -{ - va_list argptr; - char buf[32768]; - - if (!fh) - return; - - va_start (argptr,text); - vsprintf (buf, text, argptr); - write(fh, buf, strlen(buf)); - _commit(fh); - va_end (argptr); - -}; -#endif - -/* -================== -Sys_LowPhysicalMemory() -================== -*/ - -qboolean Sys_LowPhysicalMemory() { - MEMORYSTATUS stat; - GlobalMemoryStatus (&stat); - return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse; -} - -/* -================== -Sys_BeginProfiling -================== -*/ -void Sys_BeginProfiling( void ) { - // this is just used on the mac build -} - -/* -============= -Sys_Error - -Show the early console as an error dialog -============= -*/ -void QDECL Sys_Error( const char *error, ... ) { - va_list argptr; - char text[4096]; - MSG msg; - - va_start (argptr, error); - vsprintf (text, error, argptr); - va_end (argptr); - - Conbuf_AppendText( text ); - Conbuf_AppendText( "\n" ); - - Sys_SetErrorText( text ); - Sys_ShowConsole( 1, qtrue ); - - timeEndPeriod( 1 ); - - IN_Shutdown(); - - // wait for the user to quit - while ( 1 ) { - if (!GetMessage (&msg, NULL, 0, 0)) - Com_Quit_f (); - TranslateMessage (&msg); - DispatchMessage (&msg); - } - - Sys_DestroyConsole(); - - exit (1); -} - -/* -============== -Sys_Quit -============== -*/ -void Sys_Quit( void ) { - timeEndPeriod( 1 ); - IN_Shutdown(); - Sys_DestroyConsole(); - - exit (0); -} - -/* -============== -Sys_Print -============== -*/ -void Sys_Print( const char *msg ) { - Conbuf_AppendText( msg ); -} - - -/* -============== -Sys_Mkdir -============== -*/ -void Sys_Mkdir( const char *path ) { - _mkdir (path); -} - -/* -============== -Sys_Cwd -============== -*/ -char *Sys_Cwd( void ) { - static char cwd[MAX_OSPATH]; - - _getcwd( cwd, sizeof( cwd ) - 1 ); - cwd[MAX_OSPATH-1] = 0; - - return cwd; -} - -/* -============== -Sys_DefaultCDPath -============== -*/ -char *Sys_DefaultCDPath( void ) { - return ""; -} - -/* -============== -Sys_DefaultBasePath -============== -*/ -char *Sys_DefaultBasePath( void ) { - return Sys_Cwd(); -} - -/* -============================================================== - -DIRECTORY SCANNING - -============================================================== -*/ - -#define MAX_FOUND_FILES 0x1000 - -void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles ) { - char search[MAX_OSPATH], newsubdirs[MAX_OSPATH]; - char filename[MAX_OSPATH]; - int findhandle; - struct _finddata_t findinfo; - - if ( *numfiles >= MAX_FOUND_FILES - 1 ) { - return; - } - - if (strlen(subdirs)) { - Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs ); - } - else { - Com_sprintf( search, sizeof(search), "%s\\*", basedir ); - } - - findhandle = _findfirst (search, &findinfo); - if (findhandle == -1) { - return; - } - - do { - if (findinfo.attrib & _A_SUBDIR) { - if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) { - if (strlen(subdirs)) { - Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name); - } - else { - Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name); - } - Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles ); - } - } - if ( *numfiles >= MAX_FOUND_FILES - 1 ) { - break; - } - Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name ); - if (!Com_FilterPath( filter, filename, qfalse )) - continue; - list[ *numfiles ] = CopyString( filename ); - (*numfiles)++; - } while ( _findnext (findhandle, &findinfo) != -1 ); - - _findclose (findhandle); -} - -static qboolean strgtr(const char *s0, const char *s1) { - int l0, l1, i; - - l0 = strlen(s0); - l1 = strlen(s1); - - if (l1<l0) { - l0 = l1; - } - - for(i=0;i<l0;i++) { - if (s1[i] > s0[i]) { - return qtrue; - } - if (s1[i] < s0[i]) { - return qfalse; - } - } - return qfalse; -} - -char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) { - char search[MAX_OSPATH]; - int nfiles; - char **listCopy; - char *list[MAX_FOUND_FILES]; - struct _finddata_t findinfo; - int findhandle; - int flag; - int i; - - if (filter) { - - nfiles = 0; - Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); - - list[ nfiles ] = 0; - *numfiles = nfiles; - - if (!nfiles) - return NULL; - - listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); - for ( i = 0 ; i < nfiles ; i++ ) { - listCopy[i] = list[i]; - } - listCopy[i] = NULL; - - return listCopy; - } - - if ( !extension) { - extension = ""; - } - - // passing a slash as extension will find directories - if ( extension[0] == '/' && extension[1] == 0 ) { - extension = ""; - flag = 0; - } else { - flag = _A_SUBDIR; - } - - Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension ); - - // search - nfiles = 0; - - findhandle = _findfirst (search, &findinfo); - if (findhandle == -1) { - *numfiles = 0; - return NULL; - } - - do { - if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) { - if ( nfiles == MAX_FOUND_FILES - 1 ) { - break; - } - list[ nfiles ] = CopyString( findinfo.name ); - nfiles++; - } - } while ( _findnext (findhandle, &findinfo) != -1 ); - - list[ nfiles ] = 0; - - _findclose (findhandle); - - // return a copy of the list - *numfiles = nfiles; - - if ( !nfiles ) { - return NULL; - } - - listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) ); - for ( i = 0 ; i < nfiles ; i++ ) { - listCopy[i] = list[i]; - } - listCopy[i] = NULL; - - do { - flag = 0; - for(i=1; i<nfiles; i++) { - if (strgtr(listCopy[i-1], listCopy[i])) { - char *temp = listCopy[i]; - listCopy[i] = listCopy[i-1]; - listCopy[i-1] = temp; - flag = 1; - } - } - } while(flag); - - return listCopy; -} - -void Sys_FreeFileList( char **list ) { - int i; - - if ( !list ) { - return; - } - - for ( i = 0 ; list[i] ; i++ ) { - Z_Free( list[i] ); - } - - Z_Free( list ); -} - -//======================================================== - - -/* -================ -Sys_ScanForCD - -Search all the drives to see if there is a valid CD to grab -the cddir from -================ -*/ -qboolean Sys_ScanForCD( void ) { - static char cddir[MAX_OSPATH]; - char drive[4]; - FILE *f; - char test[MAX_OSPATH]; -#if 0 - // don't override a cdpath on the command line - if ( strstr( sys_cmdline, "cdpath" ) ) { - return; - } -#endif - - drive[0] = 'c'; - drive[1] = ':'; - drive[2] = '\\'; - drive[3] = 0; - - // scan the drives - for ( drive[0] = 'c' ; drive[0] <= 'z' ; drive[0]++ ) { - if ( GetDriveType (drive) != DRIVE_CDROM ) { - continue; - } - - sprintf (cddir, "%s%s", drive, CD_BASEDIR); - sprintf (test, "%s\\%s", cddir, CD_EXE); - f = fopen( test, "r" ); - if ( f ) { - fclose (f); - return qtrue; - } else { - sprintf(cddir, "%s%s", drive, CD_BASEDIR_LINUX); - sprintf(test, "%s\\%s", cddir, CD_EXE_LINUX); - f = fopen( test, "r" ); - if ( f ) { - fclose (f); - return qtrue; - } - } - } - - return qfalse; -} - -/* -================ -Sys_CheckCD - -Return true if the proper CD is in the drive -================ -*/ -qboolean Sys_CheckCD( void ) { - // FIXME: mission pack - return qtrue; - //return Sys_ScanForCD(); -} - - -/* -================ -Sys_GetClipboardData - -================ -*/ -char *Sys_GetClipboardData( void ) { - char *data = NULL; - char *cliptext; - - if ( OpenClipboard( NULL ) != 0 ) { - HANDLE hClipboardData; - - if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) { - if ( ( cliptext = GlobalLock( hClipboardData ) ) != 0 ) { - data = Z_Malloc( GlobalSize( hClipboardData ) + 1 ); - Q_strncpyz( data, cliptext, GlobalSize( hClipboardData ) ); - GlobalUnlock( hClipboardData ); - - strtok( data, "\n\r\b" ); - } - } - CloseClipboard(); - } - return data; -} - - -/* -======================================================================== - -LOAD/UNLOAD DLL - -======================================================================== -*/ - -/* -================= -Sys_UnloadDll - -================= -*/ -void Sys_UnloadDll( void *dllHandle ) { - if ( !dllHandle ) { - return; - } - if ( !FreeLibrary( dllHandle ) ) { - Com_Error (ERR_FATAL, "Sys_UnloadDll FreeLibrary failed"); - } -} - -/* -================= -Sys_LoadDll - -Used to load a development dll instead of a virtual machine - -TTimo: added some verbosity in debug -================= -*/ -extern char *FS_BuildOSPath( const char *base, const char *game, const char *qpath ); - -// fqpath param added 7/20/02 by T.Ray - Sys_LoadDll is only called in vm.c at this time -// fqpath will be empty if dll not loaded, otherwise will hold fully qualified path of dll module loaded -// fqpath buffersize must be at least MAX_QPATH+1 bytes long -void * QDECL Sys_LoadDll( const char *name, char *fqpath , long (QDECL **entryPoint)(long, ...), - long (QDECL *systemcalls)(long, ...) ) { - static int lastWarning = 0; - HINSTANCE libHandle; - void (QDECL *dllEntry)( long (QDECL *syscallptr)(long, ...) ); - char *basepath; - char *cdpath; - char *gamedir; - char *fn; -#ifdef NDEBUG - int timestamp; - int ret; -#endif - char filename[MAX_QPATH]; - - *fqpath = 0 ; // added 7/20/02 by T.Ray - - Com_sprintf( filename, sizeof( filename ), "%sx86.dll", name ); - -#ifdef NDEBUG - timestamp = Sys_Milliseconds(); - if( ((timestamp - lastWarning) > (5 * 60000)) && !Cvar_VariableIntegerValue( "dedicated" ) - && !Cvar_VariableIntegerValue( "com_blindlyLoadDLLs" ) ) { - if (FS_FileExists(filename)) { - lastWarning = timestamp; - ret = MessageBoxEx( NULL, "You are about to load a .DLL executable that\n" - "has not been verified for use with Quake III Arena.\n" - "This type of file can compromise the security of\n" - "your computer.\n\n" - "Select 'OK' if you choose to load it anyway.", - "Security Warning", MB_OKCANCEL | MB_ICONEXCLAMATION | MB_DEFBUTTON2 | MB_TOPMOST | MB_SETFOREGROUND, - MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ) ); - if( ret != IDOK ) { - return NULL; - } - } - } -#endif - -#ifndef NDEBUG - libHandle = LoadLibrary( filename ); - if (libHandle) - Com_Printf("LoadLibrary '%s' ok\n", filename); - else - Com_Printf("LoadLibrary '%s' failed\n", filename); - if ( !libHandle ) { -#endif - basepath = Cvar_VariableString( "fs_basepath" ); - cdpath = Cvar_VariableString( "fs_cdpath" ); - gamedir = Cvar_VariableString( "fs_game" ); - - fn = FS_BuildOSPath( basepath, gamedir, filename ); - libHandle = LoadLibrary( fn ); -#ifndef NDEBUG - if (libHandle) - Com_Printf("LoadLibrary '%s' ok\n", fn); - else - Com_Printf("LoadLibrary '%s' failed\n", fn); -#endif - - if ( !libHandle ) { - if( cdpath[0] ) { - fn = FS_BuildOSPath( cdpath, gamedir, filename ); - libHandle = LoadLibrary( fn ); -#ifndef NDEBUG - if (libHandle) - Com_Printf("LoadLibrary '%s' ok\n", fn); - else - Com_Printf("LoadLibrary '%s' failed\n", fn); -#endif - } - - if ( !libHandle ) { - return NULL; - } - } -#ifndef NDEBUG - } -#endif - - dllEntry = ( void (QDECL *)(long (QDECL *)( long, ... ) ) )GetProcAddress( libHandle, "dllEntry" ); - *entryPoint = (long (QDECL *)(long,...))GetProcAddress( libHandle, "vmMain" ); - if ( !*entryPoint || !dllEntry ) { - FreeLibrary( libHandle ); - return NULL; - } - dllEntry( systemcalls ); - - if ( libHandle ) Q_strncpyz ( fqpath , filename , MAX_QPATH ) ; // added 7/20/02 by T.Ray - return libHandle; -} - - -/* -======================================================================== - -BACKGROUND FILE STREAMING - -======================================================================== -*/ - -#if 1 - -void Sys_InitStreamThread( void ) { -} - -void Sys_ShutdownStreamThread( void ) { -} - -void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) { -} - -void Sys_EndStreamedFile( fileHandle_t f ) { -} - -int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) { - return FS_Read( buffer, size * count, f ); -} - -void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) { - FS_Seek( f, offset, origin ); -} - - -#else - -typedef struct { - fileHandle_t file; - byte *buffer; - qboolean eof; - qboolean active; - int bufferSize; - int streamPosition; // next byte to be returned by Sys_StreamRead - int threadPosition; // next byte to be read from file -} streamsIO_t; - -typedef struct { - HANDLE threadHandle; - int threadId; - CRITICAL_SECTION crit; - streamsIO_t sIO[MAX_FILE_HANDLES]; -} streamState_t; - -streamState_t stream; - -/* -=============== -Sys_StreamThread - -A thread will be sitting in this loop forever -================ -*/ -void Sys_StreamThread( void ) { - int buffer; - int count; - int readCount; - int bufferPoint; - int r, i; - - while (1) { - Sleep( 10 ); -// EnterCriticalSection (&stream.crit); - - for (i=1;i<MAX_FILE_HANDLES;i++) { - // if there is any space left in the buffer, fill it up - if ( stream.sIO[i].active && !stream.sIO[i].eof ) { - count = stream.sIO[i].bufferSize - (stream.sIO[i].threadPosition - stream.sIO[i].streamPosition); - if ( !count ) { - continue; - } - - bufferPoint = stream.sIO[i].threadPosition % stream.sIO[i].bufferSize; - buffer = stream.sIO[i].bufferSize - bufferPoint; - readCount = buffer < count ? buffer : count; - - r = FS_Read( stream.sIO[i].buffer + bufferPoint, readCount, stream.sIO[i].file ); - stream.sIO[i].threadPosition += r; - - if ( r != readCount ) { - stream.sIO[i].eof = qtrue; - } - } - } -// LeaveCriticalSection (&stream.crit); - } -} - -/* -=============== -Sys_InitStreamThread - -================ -*/ -void Sys_InitStreamThread( void ) { - int i; - - InitializeCriticalSection ( &stream.crit ); - - // don't leave the critical section until there is a - // valid file to stream, which will cause the StreamThread - // to sleep without any overhead -// EnterCriticalSection( &stream.crit ); - - stream.threadHandle = CreateThread( - NULL, // LPSECURITY_ATTRIBUTES lpsa, - 0, // DWORD cbStack, - (LPTHREAD_START_ROUTINE)Sys_StreamThread, // LPTHREAD_START_ROUTINE lpStartAddr, - 0, // LPVOID lpvThreadParm, - 0, // DWORD fdwCreate, - &stream.threadId); - for(i=0;i<MAX_FILE_HANDLES;i++) { - stream.sIO[i].active = qfalse; - } -} - -/* -=============== -Sys_ShutdownStreamThread - -================ -*/ -void Sys_ShutdownStreamThread( void ) { -} - - -/* -=============== -Sys_BeginStreamedFile - -================ -*/ -void Sys_BeginStreamedFile( fileHandle_t f, int readAhead ) { - if ( stream.sIO[f].file ) { - Sys_EndStreamedFile( stream.sIO[f].file ); - } - - stream.sIO[f].file = f; - stream.sIO[f].buffer = Z_Malloc( readAhead ); - stream.sIO[f].bufferSize = readAhead; - stream.sIO[f].streamPosition = 0; - stream.sIO[f].threadPosition = 0; - stream.sIO[f].eof = qfalse; - stream.sIO[f].active = qtrue; - - // let the thread start running -// LeaveCriticalSection( &stream.crit ); -} - -/* -=============== -Sys_EndStreamedFile - -================ -*/ -void Sys_EndStreamedFile( fileHandle_t f ) { - if ( f != stream.sIO[f].file ) { - Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file"); - } - // don't leave critical section until another stream is started - EnterCriticalSection( &stream.crit ); - - stream.sIO[f].file = 0; - stream.sIO[f].active = qfalse; - - Z_Free( stream.sIO[f].buffer ); - - LeaveCriticalSection( &stream.crit ); -} - - -/* -=============== -Sys_StreamedRead - -================ -*/ -int Sys_StreamedRead( void *buffer, int size, int count, fileHandle_t f ) { - int available; - int remaining; - int sleepCount; - int copy; - int bufferCount; - int bufferPoint; - byte *dest; - - if (stream.sIO[f].active == qfalse) { - Com_Error( ERR_FATAL, "Streamed read with non-streaming file" ); - } - - dest = (byte *)buffer; - remaining = size * count; - - if ( remaining <= 0 ) { - Com_Error( ERR_FATAL, "Streamed read with non-positive size" ); - } - - sleepCount = 0; - while ( remaining > 0 ) { - available = stream.sIO[f].threadPosition - stream.sIO[f].streamPosition; - if ( !available ) { - if ( stream.sIO[f].eof ) { - break; - } - if ( sleepCount == 1 ) { - Com_DPrintf( "Sys_StreamedRead: waiting\n" ); - } - if ( ++sleepCount > 100 ) { - Com_Error( ERR_FATAL, "Sys_StreamedRead: thread has died"); - } - Sleep( 10 ); - continue; - } - - EnterCriticalSection( &stream.crit ); - - bufferPoint = stream.sIO[f].streamPosition % stream.sIO[f].bufferSize; - bufferCount = stream.sIO[f].bufferSize - bufferPoint; - - copy = available < bufferCount ? available : bufferCount; - if ( copy > remaining ) { - copy = remaining; - } - memcpy( dest, stream.sIO[f].buffer + bufferPoint, copy ); - stream.sIO[f].streamPosition += copy; - dest += copy; - remaining -= copy; - - LeaveCriticalSection( &stream.crit ); - } - - return (count * size - remaining) / size; -} - -/* -=============== -Sys_StreamSeek - -================ -*/ -void Sys_StreamSeek( fileHandle_t f, int offset, int origin ) { - - // halt the thread - EnterCriticalSection( &stream.crit ); - - // clear to that point - FS_Seek( f, offset, origin ); - stream.sIO[f].streamPosition = 0; - stream.sIO[f].threadPosition = 0; - stream.sIO[f].eof = qfalse; - - // let the thread start running at the new position - LeaveCriticalSection( &stream.crit ); -} - -#endif - -/* -======================================================================== - -EVENT LOOP - -======================================================================== -*/ - -#define MAX_QUED_EVENTS 256 -#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 ) - -sysEvent_t eventQue[MAX_QUED_EVENTS]; -int eventHead, eventTail; -byte sys_packetReceived[MAX_MSGLEN]; - -/* -================ -Sys_QueEvent - -A time of 0 will get the current time -Ptr should either be null, or point to a block of data that can -be freed by the game later. -================ -*/ -void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) { - sysEvent_t *ev; - - ev = &eventQue[ eventHead & MASK_QUED_EVENTS ]; - if ( eventHead - eventTail >= MAX_QUED_EVENTS ) { - Com_Printf("Sys_QueEvent: overflow\n"); - // we are discarding an event, but don't leak memory - if ( ev->evPtr ) { - Z_Free( ev->evPtr ); - } - eventTail++; - } - - eventHead++; - - if ( time == 0 ) { - time = Sys_Milliseconds(); - } - - ev->evTime = time; - ev->evType = type; - ev->evValue = value; - ev->evValue2 = value2; - ev->evPtrLength = ptrLength; - ev->evPtr = ptr; -} - -/* -================ -Sys_GetEvent - -================ -*/ -sysEvent_t Sys_GetEvent( void ) { - MSG msg; - sysEvent_t ev; - char *s; - msg_t netmsg; - netadr_t adr; - - // return if we have data - if ( eventHead > eventTail ) { - eventTail++; - return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ]; - } - - // pump the message loop - while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE)) { - if ( !GetMessage (&msg, NULL, 0, 0) ) { - Com_Quit_f(); - } - - // save the msg time, because wndprocs don't have access to the timestamp - g_wv.sysMsgTime = msg.time; - - TranslateMessage (&msg); - DispatchMessage (&msg); - } - - // check for console commands - s = Sys_ConsoleInput(); - if ( s ) { - char *b; - int len; - - len = strlen( s ) + 1; - b = Z_Malloc( len ); - Q_strncpyz( b, s, len-1 ); - Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b ); - } - - // check for network packets - MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) ); - if ( Sys_GetPacket ( &adr, &netmsg ) ) { - netadr_t *buf; - int len; - - // copy out to a seperate buffer for qeueing - // the readcount stepahead is for SOCKS support - len = sizeof( netadr_t ) + netmsg.cursize - netmsg.readcount; - buf = Z_Malloc( len ); - *buf = adr; - memcpy( buf+1, &netmsg.data[netmsg.readcount], netmsg.cursize - netmsg.readcount ); - Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf ); - } - - // return if we have data - if ( eventHead > eventTail ) { - eventTail++; - return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ]; - } - - // create an empty event to return - - memset( &ev, 0, sizeof( ev ) ); - ev.evTime = timeGetTime(); - - return ev; -} - -//================================================================ - -/* -================= -Sys_In_Restart_f - -Restart the input subsystem -================= -*/ -void Sys_In_Restart_f( void ) { - IN_Shutdown(); - IN_Init(); -} - - -/* -================= -Sys_Net_Restart_f - -Restart the network subsystem -================= -*/ -void Sys_Net_Restart_f( void ) { - NET_Restart(); -} - - -/* -================ -Sys_Init - -Called after the common systems (cvars, files, etc) -are initialized -================ -*/ -#define OSR2_BUILD_NUMBER 1111 -#define WIN98_BUILD_NUMBER 1998 - -void Sys_Init( void ) { - int cpuid; - - // make sure the timer is high precision, otherwise - // NT gets 18ms resolution - timeBeginPeriod( 1 ); - - Cmd_AddCommand ("in_restart", Sys_In_Restart_f); - Cmd_AddCommand ("net_restart", Sys_Net_Restart_f); - - g_wv.osversion.dwOSVersionInfoSize = sizeof( g_wv.osversion ); - - if (!GetVersionEx (&g_wv.osversion)) - Sys_Error ("Couldn't get OS info"); - - if (g_wv.osversion.dwMajorVersion < 4) - Sys_Error ("Quake3 requires Windows version 4 or greater"); - if (g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32s) - Sys_Error ("Quake3 doesn't run on Win32s"); - - if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT ) - { - Cvar_Set( "arch", "winnt" ); - } - else if ( g_wv.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) - { - if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= WIN98_BUILD_NUMBER ) - { - Cvar_Set( "arch", "win98" ); - } - else if ( LOWORD( g_wv.osversion.dwBuildNumber ) >= OSR2_BUILD_NUMBER ) - { - Cvar_Set( "arch", "win95 osr2.x" ); - } - else - { - Cvar_Set( "arch", "win95" ); - } - } - else - { - Cvar_Set( "arch", "unknown Windows variant" ); - } - - // save out a couple things in rom cvars for the renderer to access - Cvar_Get( "win_hinstance", va("%i", (int)g_wv.hInstance), CVAR_ROM ); - Cvar_Get( "win_wndproc", va("%i", (int)MainWndProc), CVAR_ROM ); - - // - // figure out our CPU - // - Cvar_Get( "sys_cpustring", "detect", 0 ); - if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring"), "detect" ) ) - { - Com_Printf( "...detecting CPU, found " ); - -#ifndef __MINGW32__ - cpuid = Sys_GetProcessorId(); -#else // See comments in win_shared.c - cpuid = CPUID_GENERIC; -#endif - - switch ( cpuid ) - { - case CPUID_GENERIC: - Cvar_Set( "sys_cpustring", "generic" ); - break; - case CPUID_INTEL_UNSUPPORTED: - Cvar_Set( "sys_cpustring", "x86 (pre-Pentium)" ); - break; - case CPUID_INTEL_PENTIUM: - Cvar_Set( "sys_cpustring", "x86 (P5/PPro, non-MMX)" ); - break; - case CPUID_INTEL_MMX: - Cvar_Set( "sys_cpustring", "x86 (P5/Pentium2, MMX)" ); - break; - case CPUID_INTEL_KATMAI: - Cvar_Set( "sys_cpustring", "Intel Pentium III" ); - break; - case CPUID_AMD_3DNOW: - Cvar_Set( "sys_cpustring", "AMD w/ 3DNow!" ); - break; - case CPUID_AXP: - Cvar_Set( "sys_cpustring", "Alpha AXP" ); - break; - default: - Com_Error( ERR_FATAL, "Unknown cpu type %d\n", cpuid ); - break; - } - } - else - { - Com_Printf( "...forcing CPU type to " ); - if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "generic" ) ) - { - cpuid = CPUID_GENERIC; - } - else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "x87" ) ) - { - cpuid = CPUID_INTEL_PENTIUM; - } - else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "mmx" ) ) - { - cpuid = CPUID_INTEL_MMX; - } - else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "3dnow" ) ) - { - cpuid = CPUID_AMD_3DNOW; - } - else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "PentiumIII" ) ) - { - cpuid = CPUID_INTEL_KATMAI; - } - else if ( !Q_stricmp( Cvar_VariableString( "sys_cpustring" ), "axp" ) ) - { - cpuid = CPUID_AXP; - } - else - { - Com_Printf( "WARNING: unknown sys_cpustring '%s'\n", Cvar_VariableString( "sys_cpustring" ) ); - cpuid = CPUID_GENERIC; - } - } - Cvar_SetValue( "sys_cpuid", cpuid ); - Com_Printf( "%s\n", Cvar_VariableString( "sys_cpustring" ) ); - - Cvar_Set( "username", Sys_GetCurrentUser() ); - - IN_Init(); // FIXME: not in dedicated? -} - - -qboolean Sys_DetectAltivec( void ) -{ - return qfalse; // never altivec on Windows...at least for now. :) -} - - - -//======================================================================= - -int totalMsec, countMsec; - -/* -================== -WinMain - -================== -*/ -int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { - char cwd[MAX_OSPATH]; - int startTime, endTime; - - // should never get a previous instance in Win32 - if ( hPrevInstance ) { - return 0; - } - - g_wv.hInstance = hInstance; - Q_strncpyz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) ); - - // done before Com/Sys_Init since we need this for error output - Sys_CreateConsole(); - - // no abort/retry/fail errors - SetErrorMode( SEM_FAILCRITICALERRORS ); - - // get the initial time base - Sys_Milliseconds(); -#if 0 - // if we find the CD, add a +set cddir xxx command line - Sys_ScanForCD(); -#endif - - Sys_InitStreamThread(); - - Com_Init( sys_cmdline ); - NET_Init(); - - _getcwd (cwd, sizeof(cwd)); - Com_Printf("Working directory: %s\n", cwd); - - // hide the early console since we've reached the point where we - // have a working graphics subsystems - if ( !com_dedicated->integer && !com_viewlog->integer ) { - Sys_ShowConsole( 0, qfalse ); - } - - // main game loop - while( 1 ) { - // if not running as a game client, sleep a bit - if ( g_wv.isMinimized || ( com_dedicated && com_dedicated->integer ) ) { - Sleep( 5 ); - } - - // set low precision every frame, because some system calls - // reset it arbitrarily -// _controlfp( _PC_24, _MCW_PC ); -// _controlfp( -1, _MCW_EM ); // no exceptions, even if some crappy - // syscall turns them back on! - - startTime = Sys_Milliseconds(); - - // make sure mouse and joystick are only called once a frame - IN_Frame(); - - // run the game - Com_Frame(); - - endTime = Sys_Milliseconds(); - totalMsec += endTime - startTime; - countMsec++; - } - - // never gets here -} - - |