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authorZack Middleton <zturtleman@gmail.com>2012-12-09 00:25:47 +0000
committerTim Angus <tim@ngus.net>2013-01-12 21:24:54 +0000
commitc6e2d8ae54b6f7c92b3fd21415e7222b14f25d38 (patch)
tree7fa4e2a2cffaf5ed686a716e6b159d431c8df440 /make-macosx.sh
parent03ae82957a7cab0510870bbde51df6fcdabfcbe2 (diff)
- Include Rend2 renderer in MacOSX bundle - Include OpenGL1 and Rend2 renderers in MacOSX UB
Diffstat (limited to 'make-macosx.sh')
-rwxr-xr-xmake-macosx.sh4
1 files changed, 2 insertions, 2 deletions
diff --git a/make-macosx.sh b/make-macosx.sh
index c4958d11..dbcc5bb8 100755
--- a/make-macosx.sh
+++ b/make-macosx.sh
@@ -8,7 +8,6 @@ ICNS=misc/quake3.icns
DESTDIR=build/release-darwin-x86_64
BASEDIR=baseq3
MPACKDIR=missionpack
-RENDERDIR=build/release-darwin-x86_64
BIN_OBJ="
build/release-darwin-x86_64/ioquake3.x86_64
@@ -26,10 +25,11 @@ MPACK_OBJ="
build/release-darwin-x86_64/$MPACKDIR/uix86_64.dylib
build/release-darwin-x86_64/$MPACKDIR/qagamex86_64.dylib
"
-
RENDER_OBJ="
build/release-darwin-x86_64/renderer_opengl1_smp_x86_64.dylib
build/release-darwin-x86_64/renderer_opengl1_x86_64.dylib
+ build/release-darwin-x86_64/renderer_rend2_smp_x86_64.dylib
+ build/release-darwin-x86_64/renderer_rend2_x86_64.dylib
"
cd `dirname $0`