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authorTim Angus <tim@ngus.net>2006-04-16 00:42:27 +0000
committerTim Angus <tim@ngus.net>2006-04-16 00:42:27 +0000
commit525fb5b52b32452bb7d328934ba59c276aec88f2 (patch)
treedd6ad015b8c38c5e6ebaba3e71ce2b486a2f0d89 /misc/server.cfg
parentdfa4bb52a7ac0b1f99d1ce9f78ec0ffbb7d7febc (diff)
* Added default server.cfg to misc dir
Diffstat (limited to 'misc/server.cfg')
-rw-r--r--misc/server.cfg39
1 files changed, 39 insertions, 0 deletions
diff --git a/misc/server.cfg b/misc/server.cfg
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+//Example Tremulous 1.1 decicated server config
+
+set sv_pure 1
+
+//passwords
+set g_needpass 0
+//set g_password password //server password
+//set rconPassword password //rcon password
+
+//loading screen
+set sv_hostname "Tremulous 1.1.0 Server"
+set g_motd "http://tremulous.net/"
+
+//disallow downloads from the server
+set sv_allowdownload 0
+
+//maximum number of clients
+//greater than 24 is not recommended from a gameplay point of view
+set sv_maxclients 24
+
+//after 50 minutes, all build points are removed
+set g_suddenDeathTime 50
+//after 60 minutes, the game will end as a draw
+set timelimit 60
+
+//forces each team to have a similar number of players
+set g_teamForceBalance 1
+
+//following the first map, start this rotation
+set g_initialMapRotation rotation1
+
+//misc settings
+set pmove_fixed 0
+set sv_minRate 5000
+set sv_maxRate 15000
+set sv_minSnaps 10
+
+//start this map first
+map niveus