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authorTim Angus <tim@ngus.net>2009-10-03 12:45:33 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:13 +0000
commit947d079b94b7cfb2cf42d612ede728c34552d373 (patch)
treeead3843ec6fdf437ca2e2837e613236135f8e426 /models/buildables/barricade
parent6abb3c81bbf7eee17dbc2662beda49bfd1353f6f (diff)
* Move all non-source-code to assets directory
Diffstat (limited to 'models/buildables/barricade')
-rw-r--r--models/buildables/barricade/animation.cfg17
1 files changed, 0 insertions, 17 deletions
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
deleted file mode 100644
index b4703ea0..00000000
--- a/models/buildables/barricade/animation.cfg
+++ /dev/null
@@ -1,17 +0,0 @@
-//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up