diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:14:57 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:47 +0000 |
commit | b4d3fc69f691cbe19cecf0f3c99e8eed64dc3ddf (patch) | |
tree | 7c60d559a322c2a72b215a7b70274e60e33e3baf /models/players/human_base/locdamage.cfg | |
parent | b6ce8f15e93332e5da2f335905ffe06a1cf8e97f (diff) |
* Damage regions are no longer included in non-locational damage
calculations
* Light armour angles reverted to 100/80/100/80
* Norfenstein's balance changes for Dretch HP which got lost before
somehow
Diffstat (limited to 'models/players/human_base/locdamage.cfg')
-rw-r--r-- | models/players/human_base/locdamage.cfg | 23 |
1 files changed, 2 insertions, 21 deletions
diff --git a/models/players/human_base/locdamage.cfg b/models/players/human_base/locdamage.cfg index 11a7393e..cc4fd655 100644 --- a/models/players/human_base/locdamage.cfg +++ b/models/players/human_base/locdamage.cfg @@ -4,16 +4,7 @@ maxHeight 0.5 minAngle 0 maxAngle 360 - modifier 0.75 -} - -// back -{ - minHeight 0.5 - maxHeight 0.9 - minAngle 270 - maxAngle 90 - modifier 1.25 + modifier 0.5 } // head @@ -31,17 +22,7 @@ maxHeight 0.3 minAngle 0 maxAngle 360 - modifier 0.75 - crouch -} - -// back, crouched -{ - minHeight 0.3 - maxHeight 0.86 - minAngle 270 - maxAngle 90 - modifier 1.25 + modifier 0.5 crouch } |