diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 12:45:33 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:16:13 +0000 |
commit | 947d079b94b7cfb2cf42d612ede728c34552d373 (patch) | |
tree | ead3843ec6fdf437ca2e2837e613236135f8e426 /models/players/human_bsuit/locdamage.cfg | |
parent | 6abb3c81bbf7eee17dbc2662beda49bfd1353f6f (diff) |
* Move all non-source-code to assets directory
Diffstat (limited to 'models/players/human_bsuit/locdamage.cfg')
-rw-r--r-- | models/players/human_bsuit/locdamage.cfg | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/models/players/human_bsuit/locdamage.cfg b/models/players/human_bsuit/locdamage.cfg deleted file mode 100644 index 63a6264b..00000000 --- a/models/players/human_bsuit/locdamage.cfg +++ /dev/null @@ -1,29 +0,0 @@ -// These regions must cover the entire body and cannot overlap otherwise -// the non-locational damage calculation will not be correct! - -{ - name "legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.5 -} - -{ - name "torso" - minHeight 0.5 - maxHeight 0.9 - minAngle 0 - maxAngle 360 - modifier 1.0 -} - -{ - name "head" - minHeight 0.9 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 -} |