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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:13:35 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:46 +0000
commit9eb4b3aeea163884d5b07b5af9ed8189f086ce02 (patch)
treef7b9b1a83034e3a8790a02bf04cbf5b9c5856bd7 /models/weapons/level3upg/weapon.cfg
parentd9d4a8c3cb1fb226738278923cf8d5ba2b74efdf (diff)
Added shader/particle scripts to version control.
Diffstat (limited to 'models/weapons/level3upg/weapon.cfg')
-rw-r--r--models/weapons/level3upg/weapon.cfg28
1 files changed, 28 insertions, 0 deletions
diff --git a/models/weapons/level3upg/weapon.cfg b/models/weapons/level3upg/weapon.cfg
new file mode 100644
index 00000000..ae1c0656
--- /dev/null
+++ b/models/weapons/level3upg/weapon.cfg
@@ -0,0 +1,28 @@
+disableIn3rdPerson
+
+icon icons/icona_lev3
+crosshair 15 gfx/2d/crosshair-alien_s
+
+primary
+{
+ flashSound 0 models/weapons/level3/flash0.wav
+ impactFleshSound 0 models/weapons/level3/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+ flashSound 0 models/weapons/level3upg/flash0.wav
+
+ missileModel models/weapons/level3upg/missile.md3
+ missileSound models/weapons/level3upg/missile.wav
+
+ impactMark 30 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/rifle/ricochet0.wav
+ impactParticleSystem models/weapons/level3upg/impactPS
+}