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authorTim Angus <tim@ngus.net>2009-10-03 12:45:33 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:13 +0000
commit947d079b94b7cfb2cf42d612ede728c34552d373 (patch)
treeead3843ec6fdf437ca2e2837e613236135f8e426 /models/weapons/psaw
parent6abb3c81bbf7eee17dbc2662beda49bfd1353f6f (diff)
* Move all non-source-code to assets directory
Diffstat (limited to 'models/weapons/psaw')
-rw-r--r--models/weapons/psaw/weapon.cfg13
1 files changed, 0 insertions, 13 deletions
diff --git a/models/weapons/psaw/weapon.cfg b/models/weapons/psaw/weapon.cfg
deleted file mode 100644
index 7b87940b..00000000
--- a/models/weapons/psaw/weapon.cfg
+++ /dev/null
@@ -1,13 +0,0 @@
-weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav
-crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-} \ No newline at end of file