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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:29:53 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:03 +0000
commit81e17582608465935041812242d0dbbf8a152727 (patch)
tree83d199721faa67fbc0a4f97dc4a290a73d3a6dd2 /overrides
parentc8b36fe5697a41f87495d04fc80b920c76842742 (diff)
* Lucifer Cannon projectile and bounding box shrunk a little to fit muzzle box restrictions
* Buying a weapon with a number greater than 15 while having a Construction Kit will not give you zero ammo * Human viewheight shrunk to prevent flamer and new Lucifer Cannon shots from exploding inside the ceiling because on account of the muzzle box -- better aligned with the model now too. This should prevent the flamer from burning people in vents. * Some BG functions made more efficient; BG_GetPlayerWeapon should be used to get a Human's weapon because it may be switching * Adv. Dragoon barbs regenerate 10 seconds after being shot, not at regular intervals * Build weapons should no longer need to be in a block in bg_public.h * Tremulous doesn't use multiple weapons but the G_GiveClientMaxAmmo function will properly restore regular ammunition when a energy weapon is selected * MN_H_NOENERGYAMMOHERE obsolete; Changed some text to acknowledge that energy ammo is now available at armoury * Particles can set 'physicsRadius #' to use a fixed bounding box for collisions * Various HUD elements will immediately update to the new weapon when switching weapons Flamer changes: * Bounding box shrunk slightly * Client-side particles now used a static bounding box that matches the server projectile
Diffstat (limited to 'overrides')
-rw-r--r--overrides/classes/human_base.cfg4
1 files changed, 2 insertions, 2 deletions
diff --git a/overrides/classes/human_base.cfg b/overrides/classes/human_base.cfg
index c3bb971e..415c916c 100644
--- a/overrides/classes/human_base.cfg
+++ b/overrides/classes/human_base.cfg
@@ -7,8 +7,8 @@ hud human_hud
mins -15 -15 -24
maxs 15 15 32
crouchMaxs 15 15 16
-viewHeight 28
-crouchViewHeight 15
+viewHeight 24
+crouchViewHeight 7
deadMins -15 -15 -4
deadMaxs 15 15 4
zOffset -2.0