diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:31:34 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:04 +0000 |
commit | f57b67c8dc0afac9e23aa19d580bad1c06fcbf80 (patch) | |
tree | 02e1876bd1ea014076b46e5dfc5bafdb98d2fdce /scripts/ui.shader | |
parent | e8de3bfc4aaecd5462eea46f26b1977dd21f5950 (diff) |
Forgot to add squad marker images. Their shader is in a new shader script for UI elements (ui.shader).
Diffstat (limited to 'scripts/ui.shader')
-rw-r--r-- | scripts/ui.shader | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/scripts/ui.shader b/scripts/ui.shader new file mode 100644 index 00000000..89581d06 --- /dev/null +++ b/scripts/ui.shader @@ -0,0 +1,19 @@ +ui/assets/neutral/squad_h +{ + nopicmip + { + map ui/assets/neutral/squad_h.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ rgbgen vertex
+ } +} + +ui/assets/neutral/squad_v +{ + nopicmip + { + map ui/assets/neutral/squad_v.tga + blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ rgbgen vertex
+ } +} |