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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:33:36 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:07 +0000
commit3750577e8d18451939e5ae58b90bd75a397737ba (patch)
treee10f36ec71b57a0f5da3d702b7d6ff9bedb25372 /scripts/weapons.particle
parent7f9e87b189414ea8eef4a2bcec4c380142b16bab (diff)
* Mass driver reverted to upstream (function and effect)
* Squad marking removed * Marauder walljump reverted to upstream * Minijump removed Enjoy!
Diffstat (limited to 'scripts/weapons.particle')
-rw-r--r--scripts/weapons.particle43
1 files changed, 13 insertions, 30 deletions
diff --git a/scripts/weapons.particle b/scripts/weapons.particle
index b3b8e3bf..7f793308 100644
--- a/scripts/weapons.particle
+++ b/scripts/weapons.particle
@@ -435,52 +435,35 @@ models/weapons/mdriver/impactPS
{
particle
{
- shader sync gfx/mdriver/green_particle
-
- radius 0 4.0 6.0
- alpha 70 1.0 0.0
- rotation 0 ~360 -
-
- lifeTime 140
- }
-
- count 1
- delay 0
- period 0 - ~0%
- }
-
- ejector
- {
- particle
- {
shader sync gfx/mdriver/green_particle
displacement 0 0 0 ~2.0
- normalDisplacement 7.0
+
+ normalDisplacement 10.0
velocityType normal
velocityDir linear
- velocityMagnitude 200
- velocity 0 0 0 ~90
+ velocityMagnitude 400
+ velocity 0 0 0 ~80
- accelerationType static
+ accelerationType normal
accelerationDir linear
- accelerationMagnitude 300
- acceleration 0 0 -1 ~10
+ accelerationMagnitude 200
+ acceleration 0 0 1 ~360
- radius 0 2.0~1.0 0.0
- alpha 0 1.0 1.0
+ radius 0 6.0 4.0
+ alpha 0 1.0 0.0
rotation 0 ~360 -
bounce 0.5
- lifeTime 500
+ lifeTime 1000
}
- count 3
+ count 10
delay 0
period 0 - ~0%
- }
-}
+ }
+}
models/weapons/lcannon/missilePS
{