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authorZack Middleton <zturtleman@gmail.com>2013-04-10 23:21:40 -0500
committerTim Angus <tim@ngus.net>2013-05-03 16:10:49 +0100
commitae81fe14ee651a15a1ac48b137181656e6d781ea (patch)
tree7bb02bbc538764c1e36a97788a4e389118224f5a /src/SDL12/include/SDL_audio.h
parent41db0dd2e8c3ceabab3211f2708a4cadfb38ff36 (diff)
Fix zone memory leak in OpenGL2 renderer
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
Diffstat (limited to 'src/SDL12/include/SDL_audio.h')
0 files changed, 0 insertions, 0 deletions