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author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-05-14 14:34:18 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-09 22:17:33 +0000 |
commit | 79c30786d7f8c30b7e497658920d503e6f3a19b2 (patch) | |
tree | b4eb3bd0434240723a7f7db7a112ec8baab9ce66 /src/SDL12/include/SDL_config.h | |
parent | 457f832631206027d7c92050a4b1230f378aa1e4 (diff) |
ensure that ent->classname is always non-null (for entity numbers up to level.num_entities-1, and ENTITYNUM_WORLD and ENTITYNUM_NONE), for player entities and #ENTITYNUM_NONE in particular, patch by DevHC
Diffstat (limited to 'src/SDL12/include/SDL_config.h')
0 files changed, 0 insertions, 0 deletions