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authorThilo Schulz <arny@ats.s.bawue.de>2011-05-14 14:34:18 +0000
committerTim Angus <tim@ngus.net>2013-01-09 22:17:33 +0000
commit79c30786d7f8c30b7e497658920d503e6f3a19b2 (patch)
treeb4eb3bd0434240723a7f7db7a112ec8baab9ce66 /src/SDL12/include/SDL_config_macos.h
parent457f832631206027d7c92050a4b1230f378aa1e4 (diff)
ensure that ent->classname is always non-null (for entity numbers up to level.num_entities-1, and ENTITYNUM_WORLD and ENTITYNUM_NONE), for player entities and #ENTITYNUM_NONE in particular, patch by DevHC
Diffstat (limited to 'src/SDL12/include/SDL_config_macos.h')
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