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author | SmileTheory <SmileTheory@gmail.com> | 2013-09-16 05:57:14 -0700 |
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committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:34 +0100 |
commit | fc232c31d075091fea63c6dffa9ec69677b7068b (patch) | |
tree | 0cb4c91901ca6a287ab9a4adb44b382ff3656945 /src/SDL12/include/SDL_config_macos.h | |
parent | 75fe4796280cc95fe6b96cc9c9df5d74fc478ffa (diff) |
OpenGL2: Use RGBM instead of RGBE encoding for lightmaps.
Diffstat (limited to 'src/SDL12/include/SDL_config_macos.h')
0 files changed, 0 insertions, 0 deletions