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author | Zack Middleton <zturtleman@gmail.com> | 2013-04-10 23:21:40 -0500 |
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committer | Tim Angus <tim@ngus.net> | 2013-05-03 16:10:49 +0100 |
commit | ae81fe14ee651a15a1ac48b137181656e6d781ea (patch) | |
tree | 7bb02bbc538764c1e36a97788a4e389118224f5a /src/SDL12/include/SDL_config_minimal.h | |
parent | 41db0dd2e8c3ceabab3211f2708a4cadfb38ff36 (diff) |
Fix zone memory leak in OpenGL2 renderer
meminfo command showed the dynamic renderer zone amount going up by 1824 bytes each time I reloaded map using map command.
Diffstat (limited to 'src/SDL12/include/SDL_config_minimal.h')
0 files changed, 0 insertions, 0 deletions