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author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-22 23:00:36 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 21:51:33 +0000 |
commit | aa3e32997bf3decdce451c8a6a915c27a489d84c (patch) | |
tree | c0077358b9a622796d6cf50ccd009dcec39bf5ae /src/SDL12/include/SDL_events.h | |
parent | 1e5a28cf92afc069a38fd42f58dcdcd803ca2fe1 (diff) |
- Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame - Fix problem where users could change values of CVAR_INIT variables after the call to Cvar_Get() via Com_StartupVariable() - Move sound shutdown after client shutdown so VMs don't hold invalid sound handles in memory
Diffstat (limited to 'src/SDL12/include/SDL_events.h')
0 files changed, 0 insertions, 0 deletions