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author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-17 23:29:19 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 21:33:46 +0000 |
commit | f360bc65da284346cea74c13421d72839658544c (patch) | |
tree | 26dfd6c58f1c3ce6b98d85b5648d75b2618e0611 /src/SDL12/include/SDL_loadso.h | |
parent | 3283f1d422628116f19f784026001f954f7c7aaa (diff) |
- Fix memory leak in DMA sound after S_Shutdown() - Make codec load use temp hunk memory instead of zone mem - Fix sound issues with direct sound and game_restart (#4526)
Diffstat (limited to 'src/SDL12/include/SDL_loadso.h')
0 files changed, 0 insertions, 0 deletions