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author | James Canete <use.less01@gmail.com> | 2012-12-10 22:35:57 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-12 21:24:55 +0000 |
commit | 055c011034b61634c467017530e924dd109cc716 (patch) | |
tree | a4a6e04d8c05bc8dff66e226decd44627e11c578 /src/SDL12/include/SDL_mouse.h | |
parent | d5e6aff20dbc6b1f2bad90260de70eae6c2ea75b (diff) |
Split light sample into direct and ambient parts when using deluxemaps or per-vertex light vectors. Fixes #5813.
Diffstat (limited to 'src/SDL12/include/SDL_mouse.h')
0 files changed, 0 insertions, 0 deletions