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authorTim Angus <tim@ngus.net>2007-07-15 14:15:41 +0000
committerTim Angus <tim@ngus.net>2007-07-15 14:15:41 +0000
commitffbf946dd63dccf0d6b6553c8bc1c9da4d3c89b3 (patch)
tree62b48381afabceca4c2aad7c39e0eeb51e328126 /src/SDL12/include/SDL_mouse.h
parent655d4c12eea45edf2041300eccace352a503b690 (diff)
* Merge of ioq3-r1112
Diffstat (limited to 'src/SDL12/include/SDL_mouse.h')
-rw-r--r--src/SDL12/include/SDL_mouse.h24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/SDL12/include/SDL_mouse.h b/src/SDL12/include/SDL_mouse.h
index e250293a..c2364d85 100644
--- a/src/SDL12/include/SDL_mouse.h
+++ b/src/SDL12/include/SDL_mouse.h
@@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
-#ifdef SAVE_RCSID
-static char rcsid =
- "@(#) $Id: SDL_mouse.h,v 1.9 2005/04/17 10:16:30 icculus Exp $";
-#endif
-
/* Include file for SDL mouse event handling */
#ifndef _SDL_mouse_h
#define _SDL_mouse_h
-#include "SDL_types.h"
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
#include "SDL_video.h"
#include "begin_code.h"
@@ -120,7 +116,7 @@ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
Button 4: Mouse wheel up (may also be a real button)
Button 5: Mouse wheel down (may also be a real button)
*/
-#define SDL_BUTTON(X) (SDL_PRESSED << ((X)-1))
+#define SDL_BUTTON(X) (1 << ((X)-1))
#define SDL_BUTTON_LEFT 1
#define SDL_BUTTON_MIDDLE 2
#define SDL_BUTTON_RIGHT 3