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author | Christopher Schwarz <lakitu7@gmail.com> | 2009-10-22 08:25:20 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:00 +0000 |
commit | 0cc4070263c9159760901dcb5e2b1ac6d97de86f (patch) | |
tree | b5113e43fefc69c6d6c0ad00ee1ccac8f144e9f2 /src/SDL12 | |
parent | 3c9a869327aecda255ffc48ba7a7f4bcf6b4544e (diff) |
* Fix UI_Text_Paint_Limit() function, which was printing a max of one character ever, but nothing was using it so nobody noticed (thanks Oopss)
* Add ALIGN_NONE and VALIGN_NONE types for CG_Text_Align function
* Slightly widen the location item on the default hud, since just a little bit more fits most maps better
* Prevent seeing crosshair playername text for players on the other team while in SPECTATOR_LOCKED
* Fix formatting nitpick from a few revisions ago
Diffstat (limited to 'src/SDL12')
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