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author | SmileTheory <SmileTheory@gmail.com> | 2013-10-14 03:58:13 -0700 |
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committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:34 +0100 |
commit | 9b532f128d0b1481074c1602c00b9f4d850a9b44 (patch) | |
tree | 63eed2200a11fe56a709b532a312f1fe54d1201b /src/SDL12 | |
parent | 43a6fb781b481f6a07f11b9b722a3de59f830997 (diff) |
OpenGL2: Use an idea from ETXreal and separate world VBO into separate VBOs by shader.
Diffstat (limited to 'src/SDL12')
0 files changed, 0 insertions, 0 deletions