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author | SmileTheory <SmileTheory@gmail.com> | 2015-12-09 05:25:58 -0800 |
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committer | Tim Angus <tim@ngus.net> | 2016-04-07 11:13:30 +0100 |
commit | 9cdedf11eff894db8f9f572ab52eae37fdacf473 (patch) | |
tree | f1ea453fd0b9c6ae6f5ecc946a11fcdc449969ba /src/SDL2/include/SDL_blendmode.h | |
parent | c9cf340a4eb8d81b44e8c02b167b9ab6319167fd (diff) |
OpenGL2: Use correct sunlight color for sunlight specular.
Diffstat (limited to 'src/SDL2/include/SDL_blendmode.h')
0 files changed, 0 insertions, 0 deletions