diff options
author | Tim Angus <tim@ngus.net> | 2013-08-20 18:30:56 +0100 |
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committer | Tim Angus <tim@ngus.net> | 2014-08-28 11:03:18 +0100 |
commit | 675c6f2daa7ba85d6e5cddbcbfdd01aaaa8c3601 (patch) | |
tree | 2ee3322d87431f3fada83cb8341b69edc38b4504 /src/SDL2/include/SDL_config.h | |
parent | 4780cef266bfcad933e10129544a0eb5583991b6 (diff) |
Update SDL2 headers... oops
Diffstat (limited to 'src/SDL2/include/SDL_config.h')
-rw-r--r-- | src/SDL2/include/SDL_config.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/SDL2/include/SDL_config.h b/src/SDL2/include/SDL_config.h index 43f314a2..7440940a 100644 --- a/src/SDL2/include/SDL_config.h +++ b/src/SDL2/include/SDL_config.h @@ -1,6 +1,6 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org> + Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages @@ -27,18 +27,18 @@ /** * \file SDL_config.h */ - + /* Add any platform that doesn't build using the configure system. */ #if defined(__WIN32__) #include "SDL_config_windows.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" -#elif defined(__IPHONEOS__) +#elif defined(__IPHONEOS__) #include "SDL_config_iphoneos.h" #elif defined(__ANDROID__) #include "SDL_config_android.h" -#elif defined(__NINTENDODS__) -#include "SDL_config_nintendods.h" +#elif defined(__PSP__) +#include "SDL_config_psp.h" #else /* This is a minimal configuration just to get SDL running on new platforms */ #include "SDL_config_minimal.h" |