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authorMAN-AT-ARMS <donny@ecgnetwork.com>2014-03-08 22:00:38 -0500
committerTim Angus <tim@ngus.net>2014-08-28 11:03:31 +0100
commit57e0583885b51fb736589f6187facfcfb9d06a67 (patch)
tree2d48bf168880a3d5a0cbe3f6d5660db4cbb30995 /src/SDL2/include/SDL_input.h
parent482262a75610e63d2a779fea5b37b8206d87e947 (diff)
Update SDL2 to 2.0.2
Diffstat (limited to 'src/SDL2/include/SDL_input.h')
-rw-r--r--src/SDL2/include/SDL_input.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/src/SDL2/include/SDL_input.h b/src/SDL2/include/SDL_input.h
deleted file mode 100644
index 95dc3b0f..00000000
--- a/src/SDL2/include/SDL_input.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- * \file SDL_input.h
- *
- * Include file for lowlevel SDL input device handling.
- *
- * This talks about individual devices, and not the system cursor. If you
- * just want to know when the user moves the pointer somewhere in your
- * window, this is NOT the API you want. This one handles things like
- * multi-touch, drawing tablets, and multiple, separate mice.
- *
- * The other API is in SDL_mouse.h
- */
-
-#ifndef _SDL_input_h
-#define _SDL_input_h
-
-#include "SDL_stdinc.h"
-#include "SDL_error.h"
-#include "SDL_video.h"
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-/* *INDENT-OFF* */
-extern "C" {
-/* *INDENT-ON* */
-#endif
-
-
-/* Function prototypes */
-
-/* !!! FIXME: real documentation
- * - Redetect devices
- * - This invalidates all existing device information from previous queries!
- * - There is an implicit (re)detect upon SDL_Init().
- */
-extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void);
-
-/**
- * \brief Get the number of mouse input devices available.
- */
-extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void);
-
-/**
- * \brief Gets the name of a device with the given index.
- *
- * \param index is the index of the device, whose name is to be returned.
- *
- * \return the name of the device with the specified index
- */
-extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index);
-
-
-extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index);
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-/* *INDENT-OFF* */
-}
-/* *INDENT-ON* */
-#endif
-#include "close_code.h"
-
-#endif /* _SDL_mouse_h */
-
-/* vi: set ts=4 sw=4 expandtab: */