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authorTim Angus <tim@ngus.net>2013-08-20 18:30:56 +0100
committerTim Angus <tim@ngus.net>2014-08-28 11:03:18 +0100
commit675c6f2daa7ba85d6e5cddbcbfdd01aaaa8c3601 (patch)
tree2ee3322d87431f3fada83cb8341b69edc38b4504 /src/SDL2/include/begin_code.h
parent4780cef266bfcad933e10129544a0eb5583991b6 (diff)
Update SDL2 headers... oops
Diffstat (limited to 'src/SDL2/include/begin_code.h')
-rw-r--r--src/SDL2/include/begin_code.h24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/SDL2/include/begin_code.h b/src/SDL2/include/begin_code.h
index b45af55e..dd1f0616 100644
--- a/src/SDL2/include/begin_code.h
+++ b/src/SDL2/include/begin_code.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -37,23 +37,23 @@
#ifndef DECLSPEC
# if defined(__BEOS__) || defined(__HAIKU__)
# if defined(__GNUC__)
-# define DECLSPEC __declspec(dllexport)
+# define DECLSPEC __declspec(dllexport)
# else
-# define DECLSPEC __declspec(export)
+# define DECLSPEC __declspec(export)
# endif
# elif defined(__WIN32__)
# ifdef __BORLANDC__
# ifdef BUILD_SDL
# define DECLSPEC
# else
-# define DECLSPEC __declspec(dllimport)
+# define DECLSPEC __declspec(dllimport)
# endif
# else
-# define DECLSPEC __declspec(dllexport)
+# define DECLSPEC __declspec(dllexport)
# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4
-# define DECLSPEC __attribute__ ((visibility("default")))
+# define DECLSPEC __attribute__ ((visibility("default")))
# else
# define DECLSPEC
# endif
@@ -106,7 +106,7 @@
defined(__WATCOMC__) || defined(__LCC__) || \
defined(__DECC)
#ifndef __inline__
-#define __inline__ __inline
+#define __inline__ __inline
#endif
#define SDL_INLINE_OKAY
#else
@@ -128,6 +128,16 @@
#define __inline__
#endif
+#ifndef SDL_FORCE_INLINE
+#if defined(_MSC_VER)
+#define SDL_FORCE_INLINE __forceinline
+#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
+#define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
+#else
+#define SDL_FORCE_INLINE static __inline__
+#endif
+#endif
+
/* Apparently this is needed by several Windows compilers */
#if !defined(__MACH__)
#ifndef NULL