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authorSmileTheory <SmileTheory@gmail.com>2016-04-05 02:21:14 -0700
committerTim Angus <tim@ngus.net>2016-04-07 11:54:15 +0100
commit137f8bc53e9895826548d0f398d6faaa36215bb5 (patch)
tree8fc3cffa22feff74f5ce485d300b6782d40d0393 /src/SDL2
parent9ebb714235e29db5c0b1b501eaff31a6be85c569 (diff)
OpenGL2: Render metals as nonmetal on cubemaps, and some ComputeShaderColors cleanup.
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