diff options
author | Tim Angus <tim@ngus.net> | 2005-12-10 03:19:05 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-10 03:19:05 +0000 |
commit | 22f322884cf7715c01500ef0b4579b87b1cb1973 (patch) | |
tree | 99c255a82574e8337a8a26bc877d65f13e87b9cd /src/botlib/be_aas_bsp.h | |
parent | e136e3aea478f1406ff304b8ed9e563a4b170f37 (diff) |
* Copied ioq3 src to trunk
Diffstat (limited to 'src/botlib/be_aas_bsp.h')
-rw-r--r-- | src/botlib/be_aas_bsp.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/botlib/be_aas_bsp.h b/src/botlib/be_aas_bsp.h new file mode 100644 index 00000000..932874a1 --- /dev/null +++ b/src/botlib/be_aas_bsp.h @@ -0,0 +1,89 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_aas_bsp.h + * + * desc: AAS + * + * $Archive: /source/code/botlib/be_aas_bsp.h $ + * + *****************************************************************************/ + +#ifdef AASINTERN +//loads the given BSP file +int AAS_LoadBSPFile(void); +//dump the loaded BSP data +void AAS_DumpBSPData(void); +//unlink the given entity from the bsp tree leaves +void AAS_UnlinkFromBSPLeaves(bsp_link_t *leaves); +//link the given entity to the bsp tree leaves of the given model +bsp_link_t *AAS_BSPLinkEntity(vec3_t absmins, + vec3_t absmaxs, + int entnum, + int modelnum); + +//calculates collision with given entity +qboolean AAS_EntityCollision(int entnum, + vec3_t start, + vec3_t boxmins, + vec3_t boxmaxs, + vec3_t end, + int contentmask, + bsp_trace_t *trace); +//for debugging +void AAS_PrintFreeBSPLinks(char *str); +// +#endif //AASINTERN + +#define MAX_EPAIRKEY 128 + +//trace through the world +bsp_trace_t AAS_Trace( vec3_t start, + vec3_t mins, + vec3_t maxs, + vec3_t end, + int passent, + int contentmask); +//returns the contents at the given point +int AAS_PointContents(vec3_t point); +//returns true when p2 is in the PVS of p1 +qboolean AAS_inPVS(vec3_t p1, vec3_t p2); +//returns true when p2 is in the PHS of p1 +qboolean AAS_inPHS(vec3_t p1, vec3_t p2); +//returns true if the given areas are connected +qboolean AAS_AreasConnected(int area1, int area2); +//creates a list with entities totally or partly within the given box +int AAS_BoxEntities(vec3_t absmins, vec3_t absmaxs, int *list, int maxcount); +//gets the mins, maxs and origin of a BSP model +void AAS_BSPModelMinsMaxsOrigin(int modelnum, vec3_t angles, vec3_t mins, vec3_t maxs, vec3_t origin); +//handle to the next bsp entity +int AAS_NextBSPEntity(int ent); +//return the value of the BSP epair key +int AAS_ValueForBSPEpairKey(int ent, char *key, char *value, int size); +//get a vector for the BSP epair key +int AAS_VectorForBSPEpairKey(int ent, char *key, vec3_t v); +//get a float for the BSP epair key +int AAS_FloatForBSPEpairKey(int ent, char *key, float *value); +//get an integer for the BSP epair key +int AAS_IntForBSPEpairKey(int ent, char *key, int *value); + |