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authorChristopher Schwarz <lakitu7@gmail.com>2011-08-07 23:40:03 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:18:13 +0000
commit7d331f075edd65eab5b0fce5d823f70abd5e95fb (patch)
tree8a8cf21cce429d4de1839268f3ab991a9c18785c /src/cgame/cg_buildable.c
parentcb1e78beeeae8ff8f78310cff3bc30e9b9dce8b8 (diff)
* Silence some set-but-unused variable warnings. There are still more. Many others will be handled in the next upstream merge.
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r--src/cgame/cg_buildable.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index 207c6b49..d2bbe05b 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -1233,7 +1233,6 @@ void CG_Buildable( centity_t *cent )
team_t team = BG_Buildable( es->modelindex )->team;
float scale;
int health;
- float healthScale;
//must be before EF_NODRAW check
if( team == TEAM_ALIENS )
@@ -1450,7 +1449,6 @@ void CG_Buildable( centity_t *cent )
}
health = es->generic1;
- healthScale = (float)health / BG_Buildable( es->modelindex )->health;
if( health < cent->lastBuildableHealth &&
( es->eFlags & EF_B_SPAWNED ) )