diff options
author | Tony J. White <tjw@tjw.org> | 2007-08-13 17:52:31 +0000 |
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committer | Tony J. White <tjw@tjw.org> | 2007-08-13 17:52:31 +0000 |
commit | 9bb5d25cc24fd678660af34b9b19e21a37f09bd3 (patch) | |
tree | 101f473841bbcd598ef2e64d11ee8aabe9399615 /src/cgame/cg_buildable.c | |
parent | d8634af0ea3a97db400f43272c3261e7605a2b33 (diff) |
* sv_masterX cvars were being cleared by the server whenever a DNS lookup
failed on the cvar value. This behaviour went unnoticed in Q3 since
lookups were typically only done when the server started or sv_masterX
cvars were manually changed. Now that Tremulous does fresh DNS lookups
after every map change, any network hiccup could clear out the
sv_masterX settings. This cvar clearing is now removed.
* removes a duplicate line setting sv_master[ X ]->modified.
Diffstat (limited to 'src/cgame/cg_buildable.c')
0 files changed, 0 insertions, 0 deletions