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author | Tim Angus <tim@ngus.net> | 2003-09-24 17:33:27 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-09-24 17:33:27 +0000 |
commit | a17c3a4d4a9a719a630e7a3a78d640e950337d21 (patch) | |
tree | b556d2a397fbea09b0fdc8e25e94ca9100855af8 /src/cgame/cg_buildable.c | |
parent | 51f8195fe9846eaf3482da7ccce44064a7c2900a (diff) |
* Impact and muzzle flashes now use new particle system
* Hitscan weapons now use more generalised impact events
* Added functions that are called when an entity leaves and enters the PVS
Diffstat (limited to 'src/cgame/cg_buildable.c')
0 files changed, 0 insertions, 0 deletions