diff options
author | Tim Angus <tim@ngus.net> | 2007-09-26 19:39:08 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-26 19:39:08 +0000 |
commit | b17d871269828bbd12c2790ee5ddafa54af8ed9b (patch) | |
tree | 88852c09529e2cd66a8fb129a14e5cd40b9d9dd4 /src/cgame/cg_buildable.c | |
parent | 78096eccbe24730e829a55460fa4dc5b839716a5 (diff) |
* (bug 3305) Remove inappropriate SnapVector
* Don't display creep over a certain height
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r-- | src/cgame/cg_buildable.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c index 7f2b2edf..b8d03a48 100644 --- a/src/cgame/cg_buildable.c +++ b/src/cgame/cg_buildable.c @@ -95,6 +95,7 @@ void CG_HumanBuildableExplosion( vec3_t origin, vec3_t dir ) #define CREEP_SIZE 64.0f +#define CREEP_DISTANCE 64.0f /* ================== @@ -131,7 +132,7 @@ static void CG_Creep( centity_t *cent ) } VectorCopy( cent->currentState.origin2, temp ); - VectorScale( temp, -4096, temp ); + VectorScale( temp, -CREEP_DISTANCE, temp ); VectorAdd( temp, cent->lerpOrigin, temp ); CG_Trace( &tr, cent->lerpOrigin, NULL, NULL, temp, cent->currentState.number, MASK_PLAYERSOLID ); @@ -140,7 +141,7 @@ static void CG_Creep( centity_t *cent ) size = CREEP_SIZE * frac; - if( size > 0.0f ) + if( size > 0.0f && tr.fraction < 1.0f ) CG_ImpactMark( cgs.media.creepShader, origin, cent->currentState.origin2, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, qfalse, size, qtrue ); } |