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authorTim Angus <tim@ngus.net>2002-07-29 18:43:15 +0000
committerTim Angus <tim@ngus.net>2002-07-29 18:43:15 +0000
commitc92d5d545127ef86c85607b6edb361c42bb9db68 (patch)
treeb27284244a8a5d3f0b6f51b008a51ea141d58948 /src/cgame/cg_buildable.c
parente633284d8b8f2fd4cbc246d45f217913bdd19dd8 (diff)
* Scoreboard
* Level 1 class blob fire * Loading screen * "SPECTATOR" display uses TA UI * Buildable weapon delays * Display of build points on huds
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r--src/cgame/cg_buildable.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index 2414ca12..bd337dcc 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -220,6 +220,8 @@ void CG_InitBuildables( )
defaultHumanSounds[ j ] = trap_S_RegisterSound( filename, qfalse );
}
+ cg.buildablesFraction = 0.0f;
+
for( i = BA_NONE + 1; i < BA_NUM_BUILDABLES; i++ )
{
buildableName = BG_FindNameForBuildable( i );
@@ -266,6 +268,9 @@ void CG_InitBuildables( )
}
}
}
+
+ cg.buildablesFraction = (float)i / (float)( BA_NUM_BUILDABLES - 1 );
+ trap_UpdateScreen( );
}
}