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authorTim Angus <tim@ngus.net>2006-12-29 21:23:10 +0000
committerTim Angus <tim@ngus.net>2006-12-29 21:23:10 +0000
commitd1deb8bd434ecdefcb02e267aa875b61fa47a997 (patch)
tree33104f1cf3e5303cd3992c485ac04c4475547e7f /src/cgame/cg_buildable.c
parent4d41465606d460311aaab30a03fe799a9b56de3a (diff)
* (bug 2935) Creep penetrating surfaces it shouldn't
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r--src/cgame/cg_buildable.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index c1cac345..0bf6889c 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -134,7 +134,7 @@ static void CG_Creep( centity_t *cent )
VectorScale( temp, -4096, temp );
VectorAdd( temp, cent->lerpOrigin, temp );
- CG_Trace( &tr, cent->lerpOrigin, NULL, NULL, temp, cent->currentState.number, MASK_SOLID );
+ CG_Trace( &tr, cent->lerpOrigin, NULL, NULL, temp, cent->currentState.number, MASK_PLAYERSOLID );
VectorCopy( tr.endpos, origin );