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authorTony J. White <tjw@tjw.org>2007-03-16 23:01:57 +0000
committerTony J. White <tjw@tjw.org>2007-03-16 23:01:57 +0000
commita275cd8f1cc7c5e66198ff5889cc837c2d77189a (patch)
tree4a19337e750264b28c243b9624379bbec1b78fd5 /src/cgame/cg_draw.c
parentafde82fd3f01fef91de6e0646d25ce918c0d2399 (diff)
* (bug 2989) my last "stfu overmind" patch did just the opposite when
timelimit was infinite. Now it's tracked properly with level.overmindMuted instead of using the time hack.
Diffstat (limited to 'src/cgame/cg_draw.c')
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