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authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:13:10 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:46 +0000
commitd9d4a8c3cb1fb226738278923cf8d5ba2b74efdf (patch)
tree23637261238f8791a95e33eef077079608de4030 /src/cgame/cg_draw.c
parentae1fb9aecf949fb7261b3e4b065a4bddd016de6b (diff)
Added armour files to version control.
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 47e7d477..c8f75da0 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -593,14 +593,15 @@ CG_DrawPlayerBoosterBolt
static void CG_DrawPlayerBoosterBolt( rectDef_t *rect, vec4_t color, qhandle_t shader )
{
vec4_t localColor;
+ playerState_t *ps = &cg.snap->ps;
Vector4Copy( color, localColor );
- if( cg.boostedTime >= 0 )
+ if( ps->stats[ STAT_STATE ] & SS_BOOSTED )
{
- if( ( cg.time - cg.boostedTime ) > BOOST_TIME - 3000 )
+ if( ps->stats[ STAT_MISC2 ] < 3000 )
{
- qboolean flash = ( cg.time / 500 ) % 2;
+ qboolean flash = ( ps->stats[ STAT_MISC2 ] / 500 ) % 2;
if( flash )
localColor[ 3 ] = 1.0f;
@@ -1986,7 +1987,7 @@ static void CG_DrawCrosshair( void )
wi = &cg_weapons[ cg.snap->ps.weapon ];
- w = h = wi->crossHairSize;
+ w = h = wi->crossHairSize * cg_crosshairSize.value;
w *= cgDC.aspectScale;
@@ -3017,5 +3018,3 @@ void CG_DrawActive( stereoFrame_t stereoView )
CG_Draw2D( );
}
-
-