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authorTim Angus <tim@ngus.net>2001-08-19 22:45:21 +0000
committerTim Angus <tim@ngus.net>2001-08-19 22:45:21 +0000
commitd9d6d4365c934dc89a81e73e2564a2029cdd5fef (patch)
treee5ba1860768e8dd757b30bd3628f91bc3512950a /src/cgame/cg_draw.c
parent50bd6599085e04dbe215fcb347811877fecc39a5 (diff)
Buildable points now configurable via worldspawn
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 0617580b..0774476a 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -541,12 +541,12 @@ static void CG_DrawStatusBar( void ) {
#define PWR_Y 20
if( ps->stats[ STAT_PTEAM ] == PTE_HUMANS )
{
- int total = cgs.hBuildPointsTotal;
- int allocated = total - cgs.hBuildPoints;
- int powered = total - cgs.hBuildPointsPowered;
+ float total = cgs.hBuildPointsTotal;
+ float allocated = total - cgs.hBuildPoints;
+ float powered = total - cgs.hBuildPointsPowered;
- int awidth = (int)( (float)allocated / ( total / PWR_WIDTH ) );
- int pwidth = (int)( (float)powered / ( total / PWR_WIDTH ) );
+ int awidth = (int)( ( allocated / total ) * PWR_WIDTH );
+ int pwidth = (int)( ( powered / total ) * PWR_WIDTH );
vec4_t bcolor = { 0.5, 0.5, 0.5, 0.5 };
char *s;
@@ -579,10 +579,10 @@ static void CG_DrawStatusBar( void ) {
#define HV_Y 20
if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS )
{
- int total = cgs.dBuildPointsTotal;
- int allocated = total - cgs.dBuildPoints;
+ float total = cgs.dBuildPointsTotal;
+ float allocated = total - cgs.dBuildPoints;
- int awidth = (int)( (float)allocated / ( total / HV_WIDTH ) );
+ int awidth = (int)( ( allocated / total ) * HV_WIDTH );
vec4_t bcolor = { 0.5, 0.5, 0.5, 0.5 };
trap_R_SetColor( bcolor ); // white