diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2010-12-08 21:24:20 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:47 +0000 |
commit | ec88e2be7e858aa6bb4e6de0cc7f85bf8d99be07 (patch) | |
tree | 867a96f6de70800e8b57f3c5586341bad1d3a94b /src/cgame/cg_draw.c | |
parent | 733c839dc1ed0524c669ee0a2f366f9c0967c10a (diff) |
* Fix teamoverlay support players mode for human team
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r-- | src/cgame/cg_draw.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 2b6dbd27..eda0bf58 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -1750,8 +1750,7 @@ static void CG_DrawTeamOverlay( rectDef_t *rect, float scale, vec4_t color ) ci->curWeaponClass == PCL_ALIEN_BUILDER0_UPG || ci->curWeaponClass == PCL_ALIEN_LEVEL1 || ci->curWeaponClass == PCL_ALIEN_LEVEL1_UPG || - ci->curWeaponClass == WP_ABUILD || - ci->curWeaponClass == WP_ABUILD2 ) + ci->curWeaponClass == WP_HBUILD ) { displayClients[ maxDisplayCount++ ] = i; } |