diff options
author | Tim Angus <tim@ngus.net> | 2002-08-21 16:29:19 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-08-21 16:29:19 +0000 |
commit | 27363e40aed5f65658c6c48d2b2eea22fa136b3a (patch) | |
tree | 3b94b08bdebe1ffbe1d87ea64b47ec6dc431d831 /src/cgame/cg_ents.c | |
parent | a394af3d268a7909ecff77c2ef277705d40b0a69 (diff) |
* Model scale implemented for classes
* Vastly improved rendering of player models on walls
* Minor alterations to third person camera
* Removed some redundant EF_ flags
* Removed red alien dlight
Diffstat (limited to 'src/cgame/cg_ents.c')
-rw-r--r-- | src/cgame/cg_ents.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c index 615727cc..6d1dac68 100644 --- a/src/cgame/cg_ents.c +++ b/src/cgame/cg_ents.c @@ -805,7 +805,7 @@ static void CG_AddCEntity( centity_t *cent ) { if ( cent->currentState.eType >= ET_EVENTS ) { return; } - + // calculate the current origin CG_CalcEntityLerpPositions( cent ); |