summaryrefslogtreecommitdiff
path: root/src/cgame/cg_ents.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2003-09-21 18:23:47 +0000
committerTim Angus <tim@ngus.net>2003-09-21 18:23:47 +0000
commit51f8195fe9846eaf3482da7ccce44064a7c2900a (patch)
tree62fa42690362537f3419753bf738765a12aaac80 /src/cgame/cg_ents.c
parent84e75ec07a5027e76726bc28073438d8c9a8d04a (diff)
* Fully generalised scriptable paricle system
* Changes to Makefile and depend file for above * Tweaks to entities.def * Apparently a bunch of other stuff I've forgotten about
Diffstat (limited to 'src/cgame/cg_ents.c')
-rw-r--r--src/cgame/cg_ents.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c
index c7590ca0..e7a8bd22 100644
--- a/src/cgame/cg_ents.c
+++ b/src/cgame/cg_ents.c
@@ -386,7 +386,7 @@ static void CG_Missile( centity_t *cent )
ent.renderfx = weapon->missileRenderfx | RF_NOSHADOW;
// convert direction of travel into axis
- if ( VectorNormalize2( s1->pos.trDelta, ent.axis[ 0 ] ) == 0 )
+ if( VectorNormalize2( s1->pos.trDelta, ent.axis[ 0 ] ) == 0 )
ent.axis[ 0 ][ 2 ] = 1;
RotateAroundDirection( ent.axis, cg.time / 4 );