diff options
author | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-11 00:20:04 +0000 |
commit | 5b4909a3e494eb8c677e3ae65818469fa9c22e3c (patch) | |
tree | fe72405533331b4995a3a41c8f582b73998dacf5 /src/cgame/cg_event.c | |
parent | bddd5e171dabad555ac767013de9114678a82ee7 (diff) |
* Sorted out hydra gas screwups
* Synced MOD_ and EV_ lists
* Removed "devmap" command from map rotation system
* Increased soldier bite damage to 50
* Reduced price of light armour to 70
* Added visibility tests to the hive and acid tube
* Some other stuff
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r-- | src/cgame/cg_event.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 0df4ea5c..b9f4f714 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -852,16 +852,6 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) } break; - case EV_POISONCLOUD: - DEBUGNAME( "EV_POISONCLOUD" ); - cg.poisonedTime = cg.time; - { - particleSystem_t *ps = CG_SpawnNewParticleSystem( cgs.media.poisonCloudPS ); - CG_SetParticleSystemCent( ps, &cg.predictedPlayerEntity ); - CG_AttachParticleSystemToCent( ps ); - } - break; - case EV_ALIEN_EVOLVE: DEBUGNAME( "EV_ALIEN_EVOLVE" ); trap_S_StartSound( NULL, es->number, CHAN_BODY, cgs.media.alienEvolveSound ); |