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authorTim Angus <tim@ngus.net>2003-09-12 04:36:26 +0000
committerTim Angus <tim@ngus.net>2003-09-12 04:36:26 +0000
commit84e75ec07a5027e76726bc28073438d8c9a8d04a (patch)
treee989a56316db265b02a99840cf478f1e982ec4b4 /src/cgame/cg_event.c
parentd8ed915000aef140bbe4bd22020acced5eae654f (diff)
* Removed the func_door_model auto scaling and positioning code - it didn't work
* Added the server side stuff for the hive
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r--src/cgame/cg_event.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 7d8f38c5..5907228a 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -111,6 +111,9 @@ static void CG_Obituary( entityState_t *ent )
case MOD_SLOWBLOB:
message = "should have visited a medical station";
break;
+ case MOD_SWARM:
+ message = "was hunted down by the swarm";
+ break;
default:
message = NULL;
break;