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authorTim Angus <tim@ngus.net>2001-07-05 03:18:12 +0000
committerTim Angus <tim@ngus.net>2001-07-05 03:18:12 +0000
commita9757052e27d742ca1d4f35f7791648df7f63c8d (patch)
tree8ef1175cfcafe92c36b5cd6503b0deaea47aa2f4 /src/cgame/cg_event.c
parentdd4ddbab0e4fd8b2e3e51c507edce8af7d7cb647 (diff)
Tweaks. Start of alt fire mechanism
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r--src/cgame/cg_event.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index a9fa5138..8ad2f3dd 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -792,6 +792,10 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) {
DEBUGNAME("EV_FIRE_WEAPON");
CG_FireWeapon( cent );
break;
+ case EV_FIRE_WEAPON2:
+ DEBUGNAME("EV_FIRE_WEAPON2");
+ CG_FireWeapon( cent ); //FIXME:??
+ break;
case EV_USE_ITEM0:
DEBUGNAME("EV_USE_ITEM0");