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authorBen Millwood <thebenmachine@gmail.com>2010-03-22 23:54:23 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:31 +0000
commit05ef75b546fd025f9e46f4088829e4296ad9047e (patch)
tree2ee3577888592da00bfb614a8f6f59f4382fff5f /src/cgame/cg_local.h
parent0a462a69f96b2b1ab38147842dd58d6816f12e17 (diff)
* (bug 4572) Better control over random particle displacement
(in part thanks to Who-[Soup])
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 423a0fa7..266d0c8b 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -249,7 +249,7 @@ typedef struct pLerpValues_s
typedef struct baseParticle_s
{
vec3_t displacement;
- float randDisplacement;
+ vec3_t randDisplacement;
float normalDisplacement;
pMoveType_t velMoveType;