diff options
author | M. Kristall <mkpdev@gmail.com> | 2010-03-01 15:23:03 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:29 +0000 |
commit | 0d5105c697d871b59898ca49023314571fb8dbaf (patch) | |
tree | e25b5a9ba8a12c0c3a4aa6321772cf4c67066baa /src/cgame/cg_local.h | |
parent | 117b2c94c3a8fafd9401112699158cbc81a89cd5 (diff) |
* Generate "player renamed to ..." messages client-side
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 0eac4db7..5d296fe0 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1645,7 +1645,6 @@ void CG_Corpse( centity_t *cent ); void CG_ResetPlayerEntity( centity_t *cent ); void CG_NewClientInfo( int clientNum ); void CG_PrecacheClientInfo( class_t class, char *model, char *skin ); -void CG_TeamJoinMessage( clientInfo_t *newInfo, clientInfo_t *ci ); sfxHandle_t CG_CustomSound( int clientNum, const char *soundName ); void CG_PlayerDisconnect( vec3_t org ); void CG_Bleed( vec3_t origin, vec3_t normal, int entityNum ); |